28-03-2025, 10:20 PM
I disagree strongly with the proposal to duplicate or retcon the existing role-play that has been done with the Nepali and Bengali languages and peoples in Vascania. I think it is reductive to say that they have been subsumed under a greater Indian influence. Pragma spent a lot of time developing the culture of each of the states and ethnic groups in Vascania, and I do not think this work is worth less simply because it was done in the context of a larger country.
In the case of Dzongkha, I will admit that I did not realise that it had been added to Google Translate. In light of that, I do think it is probably reasonable to include it somewhere in the game world. I would personally still suggest Xsampa makes more sense but I am not wholly opposed to including it in Midway. As a compromise between the current "multicultural" background and the various proposals discussed here, I have a rough alternative:
(Dzongkha) = 25%
Kudan (Hausa) = 22%
Midway natives (various Bantu tribes) = 19%
Kitembo (Swahili) = 11%
Other = 11%
Yingdalan (Chinese) = 4%
Dovani Majatran (African Arab) = 3%
Kalam (Tamil) = 3%
Sekowan (Ryukyuan) = 2%
In the case of Dzongkha, I will admit that I did not realise that it had been added to Google Translate. In light of that, I do think it is probably reasonable to include it somewhere in the game world. I would personally still suggest Xsampa makes more sense but I am not wholly opposed to including it in Midway. As a compromise between the current "multicultural" background and the various proposals discussed here, I have a rough alternative:
(Dzongkha) = 25%
Kudan (Hausa) = 22%
Midway natives (various Bantu tribes) = 19%
Kitembo (Swahili) = 11%
Other = 11%
Yingdalan (Chinese) = 4%
Dovani Majatran (African Arab) = 3%
Kalam (Tamil) = 3%
Sekowan (Ryukyuan) = 2%