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		<title><![CDATA[Particracy Forum - All Forums]]></title>
		<link>https://forum-staging.zanz2.dev/</link>
		<description><![CDATA[Particracy Forum - https://forum-staging.zanz2.dev]]></description>
		<pubDate>Tue, 21 Jul 2026 18:09:22 +0000</pubDate>
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		<item>
			<title><![CDATA[Requesting CulPro update for Luthori]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=656</link>
			<pubDate>Fri, 17 Jul 2026 18:11:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=8">Ligbruderkrieg</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=656</guid>
			<description><![CDATA[Requesting a tweak in Luthori's cultural protocols, mostly in reference to the mentions of immigration influences within Luthorian culture, adding more minority populations within Luthori (ie. Valruzian, Narik, Dundorfian) in reference to Luthori's diplomatic history. <br />
(Removed Hulstrian and integrated it into Dundorfian - if that's alright.)<br />
<br />
Adding to this, I would wish to split up Hosianism within Luthori, by adding the Aurorian Church and other Hosian denoynms, while keeping the Holy Luthori Church's influence and perennial role in Luthorian Hosianism. <br />
<br />
Furthermore, I would like to remove the Victorian Era focus, because it never made sense around me (don't know if that can be debated however). Here's the former culpro for reference: <a href="https://forum.prtcy.com/thread-342.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-342.html</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><a href="http://classic.particracy.net/viewbill.p...lid=695908" target="_blank" rel="noopener" class="mycode_url">http://classic.particracy.net/viewbill.p...lid=695908</a><br />
<br />
In accordance with section 7 of the Game Rules (<a href="http://forum.particracy.net/viewtopic.ph...=4#p145764" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.ph...=4#p145764</a>), Luthori is a "culturally protected" country. Below is the cultural protocol which all players must conform to. Throughout the document, the real-life equivalent is shown in brackets next to the in-game name.<br />
<br />
Link to passed bill: <a href="http://classic.particracy.net/viewbill.p...lid=692978" target="_blank" rel="noopener" class="mycode_url">http://classic.particracy.net/viewbill.p...lid=692978</a><br />
Link to Moderation approval: <a href="http://forum.particracy.net/viewtopic.ph...05#p186405" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.ph...05#p186405</a><br />
<br />
<br />
-- OVERVIEW --<br />
<br />
Luthori is based on England, although with influences from foreign cultures due to its lengthy history of relatively open cultural integration system (inspired from America’s Melting Pot – with Luthorian culture at its center, but other cultures being added in addition to it). Historically, the country controlled a vast colonial empire that included portions of Dovani, Seleya, Temania and Vascania. Luthori's former colonies have now been independent for centuries though. Furthermore, in recent history, Luthori has begun to encourage immigration from other countries as a way to boost their population. Since 5317, Luthori has been a constitutional monarchy under the House of Orange-Villayn Armstead. <br />
<br />
--ETHNICITY-- <br />
<br />
Luthorian (English) people form the majority of the population but they are an ethnically and racially diverse population. <br />
<br />
» Luthorian (English) - 69% <br />
-- White Luthorian (White English) - 64% <br />
-- Luthorian Raktavani (English South Asian) - 3% <br />
-- Black Luthorian (Black English) - 2% <br />
» Mordusian (Australian) - 5%<br />
» Dundorfian (German/Austrian) - 5%<br />
» Valruzian (Polish) - 3%<br />
» Tropican (New Zealander) - 3%<br />
» Narik (Dutch) - 3%<br />
» Yeudi (Jewish) - 3%  <br />
» Canrillaise (French) - 2% <br />
» Hobrazian (Georgian) - 2% <br />
» Kalistani (West Coast American) - 1%<br />
» Caldorian (Scottish) - 1%<br />
» Egelian (Spanish) - 1%<br />
» Other - 2%<br />
<br />
--RELIGION-- <br />
<br />
Hosianism (Christianity) is the dominant religion. Historically the Holy Luthori Church (Church of England) has had an important political and cultural role in Luthorian society. <br />
<br />
» Hosianism – 76.7% <br />
-- Holy Luthori Church (Church of England) - 62.1%<br />
-- Abjurantism (Protestantism) - 7.1%<br />
-- Aurorian Patriarchal Church (Catholic Church) - 4.1%<br />
-- Augustan Church (Orthodox Church) - 1.9%<br />
-- Other Hosian denonymn(s) - 1.4%<br />
» No religion - 13.4% <br />
» Geraja (Hinduism) - 3% <br />
» Yeudism (Judaism) - 3% <br />
» Ahmadism (Islam) - 2% <br />
» Other - 2%<br />
<br />
--LANGUAGE-- <br />
<br />
Luthorian (English) is spoken by almost the entire population, although minority languages coming from the immigrant communities are still spoken.<br />
<br />
--INFORMATION/TOOLS-- <br />
<br />
Particracy Game Rules: <a href="http://forum.particracy.net/viewtopic.php?f=33&amp;t=8088" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=33&amp;t=8088</a> <br />
Cultural Protocols Index: <a href="http://forum.particracy.net/viewtopic.php?f=33&amp;t=6365" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=33&amp;t=6365</a> <br />
Naming generators: <a href="https://www.fantasynamegenerators.com/" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/</a> <br />
<a href="https://www.behindthename.com/random/" target="_blank" rel="noopener" class="mycode_url">https://www.behindthename.com/random/</a></blockquote>
]]></description>
			<content:encoded><![CDATA[Requesting a tweak in Luthori's cultural protocols, mostly in reference to the mentions of immigration influences within Luthorian culture, adding more minority populations within Luthori (ie. Valruzian, Narik, Dundorfian) in reference to Luthori's diplomatic history. <br />
(Removed Hulstrian and integrated it into Dundorfian - if that's alright.)<br />
<br />
Adding to this, I would wish to split up Hosianism within Luthori, by adding the Aurorian Church and other Hosian denoynms, while keeping the Holy Luthori Church's influence and perennial role in Luthorian Hosianism. <br />
<br />
Furthermore, I would like to remove the Victorian Era focus, because it never made sense around me (don't know if that can be debated however). Here's the former culpro for reference: <a href="https://forum.prtcy.com/thread-342.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-342.html</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><a href="http://classic.particracy.net/viewbill.p...lid=695908" target="_blank" rel="noopener" class="mycode_url">http://classic.particracy.net/viewbill.p...lid=695908</a><br />
<br />
In accordance with section 7 of the Game Rules (<a href="http://forum.particracy.net/viewtopic.ph...=4#p145764" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.ph...=4#p145764</a>), Luthori is a "culturally protected" country. Below is the cultural protocol which all players must conform to. Throughout the document, the real-life equivalent is shown in brackets next to the in-game name.<br />
<br />
Link to passed bill: <a href="http://classic.particracy.net/viewbill.p...lid=692978" target="_blank" rel="noopener" class="mycode_url">http://classic.particracy.net/viewbill.p...lid=692978</a><br />
Link to Moderation approval: <a href="http://forum.particracy.net/viewtopic.ph...05#p186405" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.ph...05#p186405</a><br />
<br />
<br />
-- OVERVIEW --<br />
<br />
Luthori is based on England, although with influences from foreign cultures due to its lengthy history of relatively open cultural integration system (inspired from America’s Melting Pot – with Luthorian culture at its center, but other cultures being added in addition to it). Historically, the country controlled a vast colonial empire that included portions of Dovani, Seleya, Temania and Vascania. Luthori's former colonies have now been independent for centuries though. Furthermore, in recent history, Luthori has begun to encourage immigration from other countries as a way to boost their population. Since 5317, Luthori has been a constitutional monarchy under the House of Orange-Villayn Armstead. <br />
<br />
--ETHNICITY-- <br />
<br />
Luthorian (English) people form the majority of the population but they are an ethnically and racially diverse population. <br />
<br />
» Luthorian (English) - 69% <br />
-- White Luthorian (White English) - 64% <br />
-- Luthorian Raktavani (English South Asian) - 3% <br />
-- Black Luthorian (Black English) - 2% <br />
» Mordusian (Australian) - 5%<br />
» Dundorfian (German/Austrian) - 5%<br />
» Valruzian (Polish) - 3%<br />
» Tropican (New Zealander) - 3%<br />
» Narik (Dutch) - 3%<br />
» Yeudi (Jewish) - 3%  <br />
» Canrillaise (French) - 2% <br />
» Hobrazian (Georgian) - 2% <br />
» Kalistani (West Coast American) - 1%<br />
» Caldorian (Scottish) - 1%<br />
» Egelian (Spanish) - 1%<br />
» Other - 2%<br />
<br />
--RELIGION-- <br />
<br />
Hosianism (Christianity) is the dominant religion. Historically the Holy Luthori Church (Church of England) has had an important political and cultural role in Luthorian society. <br />
<br />
» Hosianism – 76.7% <br />
-- Holy Luthori Church (Church of England) - 62.1%<br />
-- Abjurantism (Protestantism) - 7.1%<br />
-- Aurorian Patriarchal Church (Catholic Church) - 4.1%<br />
-- Augustan Church (Orthodox Church) - 1.9%<br />
-- Other Hosian denonymn(s) - 1.4%<br />
» No religion - 13.4% <br />
» Geraja (Hinduism) - 3% <br />
» Yeudism (Judaism) - 3% <br />
» Ahmadism (Islam) - 2% <br />
» Other - 2%<br />
<br />
--LANGUAGE-- <br />
<br />
Luthorian (English) is spoken by almost the entire population, although minority languages coming from the immigrant communities are still spoken.<br />
<br />
--INFORMATION/TOOLS-- <br />
<br />
Particracy Game Rules: <a href="http://forum.particracy.net/viewtopic.php?f=33&amp;t=8088" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=33&amp;t=8088</a> <br />
Cultural Protocols Index: <a href="http://forum.particracy.net/viewtopic.php?f=33&amp;t=6365" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=33&amp;t=6365</a> <br />
Naming generators: <a href="https://www.fantasynamegenerators.com/" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/</a> <br />
<a href="https://www.behindthename.com/random/" target="_blank" rel="noopener" class="mycode_url">https://www.behindthename.com/random/</a></blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Luthorian Official Communications (Security Agencies)]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=654</link>
			<pubDate>Fri, 10 Jul 2026 22:26:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=8">Ligbruderkrieg</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=654</guid>
			<description><![CDATA[OOC: This thread regroups the different documents regrouping the official communications between Luthori's different government agencies or individuals.]]></description>
			<content:encoded><![CDATA[OOC: This thread regroups the different documents regrouping the official communications between Luthori's different government agencies or individuals.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Requesting CulPro update for Dundorf]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=653</link>
			<pubDate>Mon, 29 Jun 2026 18:46:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=2">TheNick</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=653</guid>
			<description><![CDATA[I would like to request an update for the cultural protocol of Dundorf, which is a result of the recent <a href="https://forum.prtcy.com/thread-23-post-13564.html#pid13564" target="_blank" rel="noopener" class="mycode_url">census RP</a> we did. This update contains only minor adjustements and doesn't change the nature of Dundorf, which remains predominantly Dundorfian with its historic Narik majority, and remains plurality non-religious, with the Ameliorate Church holding the primacy among religious groups. Here is the old CulPro, for reference: <a href="https://forum.prtcy.com/thread-281.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-281.html</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>-- OVERVIEW --<br />
<br />
Dundorf is generally regarded as Particracy's equivalent of modern-day Germany. In comparison to other Dundorfian (German)-majority countries in the game, Dundorf is relatively ethnically homogeneous and is more politically polarised, leading to the establishment of various authocratic regimes on the left and right side of the political spectrum throughout its history. Since 5218, Dundorf is governed by a federal parliamentary democratic system, with a multi-party democracy.<br />
<br />
-- ETHNICITY --<br />
<br />
» Dundorfian (German)- 82%<br />
» Narik (Dutch): 9%<br />
»» Ikradonian (Belgium-based Dutch): 2%<br />
» Kundratijan: 3,5%<br />
»» Delic (Slavic): 2,5%<br />
»» Lurrian (Basque): 1%<br />
» Endralonian (Hungarian): 1%<br />
» Yeudish (Jewish): 1,5%<br />
» Others (Hobrazian, Majatran): 3%<br />
<br />
--RELIGION--<br />
<br />
» No religion: 49,5%<br />
» Confessional Ameliorate Church of Dundorf (Calvinist): 35%<br />
» Dundorfian (Aurorian) Patriarchal Church (Catholic): 9%<br />
» Hobrazian (Terran) Patriarchal Church (Eastern Orthodox): 2,5%<br />
» Ahmadism (Islam): 1.5%<br />
» Yeudism (Judaism): 1.5%<br />
» Others: 1%<br />
<br />
--LANGUAGE--<br />
<br />
The official language of Dundorf is Dundorfian (German). Nearly all individuals born in Dundorf speak the language although some minority communities along the country's borders speak their historic languages as well. Luthorian is widely known as a second language.<br />
<br />
» Dundorfian (German) - 99% (92% as a native language)<br />
» Luthorian (English) - 85% (1% as a native language)<br />
» Narik (Dutch) - 31% (8% as a native language)<br />
<br />
--INFORMATION/TOOLS--<br />
<br />
- Translation Tools: <a href="https://translate.google.com/?hl=en&amp;sl=d...=translate" target="_blank" rel="noopener" class="mycode_url">https://translate.google.com/?hl=en&amp;sl=d...=translate</a><br />
<br />
- Naming Generators:<br />
<a href="https://www.fantasynamegenerators.com/german-names.php" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/german-names.php</a><br />
<a href="https://www.fantasynamegenerators.com/dutch-names.php" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/dutch-names.php</a><br />
<br />
Game Rules: <a href="https://forum.prtcy.com/thread-108.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-108.html</a><br />
<br />
Cultural Protocols Index: <a href="http://forum.particracy.net/viewtopic.php?f=11&amp;t=6365" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=11&amp;t=6365</a><br />
<br />
Particracy forum: <a href="https://forum.prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/</a></blockquote>
]]></description>
			<content:encoded><![CDATA[I would like to request an update for the cultural protocol of Dundorf, which is a result of the recent <a href="https://forum.prtcy.com/thread-23-post-13564.html#pid13564" target="_blank" rel="noopener" class="mycode_url">census RP</a> we did. This update contains only minor adjustements and doesn't change the nature of Dundorf, which remains predominantly Dundorfian with its historic Narik majority, and remains plurality non-religious, with the Ameliorate Church holding the primacy among religious groups. Here is the old CulPro, for reference: <a href="https://forum.prtcy.com/thread-281.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-281.html</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>-- OVERVIEW --<br />
<br />
Dundorf is generally regarded as Particracy's equivalent of modern-day Germany. In comparison to other Dundorfian (German)-majority countries in the game, Dundorf is relatively ethnically homogeneous and is more politically polarised, leading to the establishment of various authocratic regimes on the left and right side of the political spectrum throughout its history. Since 5218, Dundorf is governed by a federal parliamentary democratic system, with a multi-party democracy.<br />
<br />
-- ETHNICITY --<br />
<br />
» Dundorfian (German)- 82%<br />
» Narik (Dutch): 9%<br />
»» Ikradonian (Belgium-based Dutch): 2%<br />
» Kundratijan: 3,5%<br />
»» Delic (Slavic): 2,5%<br />
»» Lurrian (Basque): 1%<br />
» Endralonian (Hungarian): 1%<br />
» Yeudish (Jewish): 1,5%<br />
» Others (Hobrazian, Majatran): 3%<br />
<br />
--RELIGION--<br />
<br />
» No religion: 49,5%<br />
» Confessional Ameliorate Church of Dundorf (Calvinist): 35%<br />
» Dundorfian (Aurorian) Patriarchal Church (Catholic): 9%<br />
» Hobrazian (Terran) Patriarchal Church (Eastern Orthodox): 2,5%<br />
» Ahmadism (Islam): 1.5%<br />
» Yeudism (Judaism): 1.5%<br />
» Others: 1%<br />
<br />
--LANGUAGE--<br />
<br />
The official language of Dundorf is Dundorfian (German). Nearly all individuals born in Dundorf speak the language although some minority communities along the country's borders speak their historic languages as well. Luthorian is widely known as a second language.<br />
<br />
» Dundorfian (German) - 99% (92% as a native language)<br />
» Luthorian (English) - 85% (1% as a native language)<br />
» Narik (Dutch) - 31% (8% as a native language)<br />
<br />
--INFORMATION/TOOLS--<br />
<br />
- Translation Tools: <a href="https://translate.google.com/?hl=en&amp;sl=d...=translate" target="_blank" rel="noopener" class="mycode_url">https://translate.google.com/?hl=en&amp;sl=d...=translate</a><br />
<br />
- Naming Generators:<br />
<a href="https://www.fantasynamegenerators.com/german-names.php" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/german-names.php</a><br />
<a href="https://www.fantasynamegenerators.com/dutch-names.php" target="_blank" rel="noopener" class="mycode_url">https://www.fantasynamegenerators.com/dutch-names.php</a><br />
<br />
Game Rules: <a href="https://forum.prtcy.com/thread-108.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-108.html</a><br />
<br />
Cultural Protocols Index: <a href="http://forum.particracy.net/viewtopic.php?f=11&amp;t=6365" target="_blank" rel="noopener" class="mycode_url">http://forum.particracy.net/viewtopic.php?f=11&amp;t=6365</a><br />
<br />
Particracy forum: <a href="https://forum.prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/</a></blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Solentia: Hasab Warkol]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=651</link>
			<pubDate>Sat, 27 Jun 2026 17:25:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=1">GreekIdiot</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=651</guid>
			<description><![CDATA[The Hasab Warkol (Dudmani for "Reckoning") is a terrorist group with cells around the world, originating from Solentia. It is funded by 1 key source, which will be the plot-twist at the end. Its goal is to exact revenge and teach past and current powers a lesson for neglecting Solentia and its people.<br />
<br />
The story is NOT a religious thing, but a civic one, based on the nation's rocky modern past with not 1, but 4 civil wars since the 5200s - powers either ignored or meddled, leaving a mess.<br />
<br />
Let's call it generational PTSD.<br />
<br />
~<br />
<br />
Hasab has a hit list of 10 target nations; <a href="https://forum.prtcy.com/thread-216-post-13561.html#pid13561" target="_blank" rel="noopener" class="mycode_url">this</a> is a digital leaflet circulating in Terra's dark web, <a href="https://forum.prtcy.com/thread-49-post-13559.html#pid13559" target="_blank" rel="noopener" class="mycode_url">this</a> is a hint and <a href="https://forum.prtcy.com/thread-59-post-13566.html#pid13566" target="_blank" rel="noopener" class="mycode_url">this</a> is a different hint, when it comes to figuring out which nations have been targetted.<br />
<br />
Story also includes hint videos, like <a href="https://forum.prtcy.com/thread-23-post-13594.html#pid13594" target="_blank" rel="noopener" class="mycode_url">this</a>.<br />
<br />
~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Engagement</span> (if you want to participate in the RP):<ul class="mycode_list"><li>I'm personally reaching out with DMs to players from these 10 target nations, directly. Basically, I am planning this with the 10 main players, in secret.<br />
</li>
<li>These players, if/once they figure out who the rest of them are, can absolutely coordinate together without me knowing anything beyond the 1-1 plans I have with each.<br />
</li>
<li>The plan is a dance: I build up, they can react, I act, they respond - the aftermath of each cycle helps push the story forward by building momentum from each cycle until the finale.<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">If you're NOT one of the 10 main players but want to participate, you can reach out to these 10 main players (once you've figured out who they are) to coordinate your envisioned involvement.</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Difficulty Level</span>: Medium to High<ul class="mycode_list"><li>Solentia will be painted with optics that will make it harder for anyone to attack it in any manner without getting a bad rep internationally. You'll have to account for that.<br />
</li>
<li>I am notoriously complex when it comes to players figuring out the main strand of the story: I RP in "modules", different time periods, I use flashbacks and have plot twists. Most of my text/imagery is intentional and I'm a great fan of misdirection. You'll have to pay attention.<br />
</li>
<li>I also RP multiple faces, so it's important you don't mistake everything as "Solentia".<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">By RPing as a secondary player, you are agreeing that you're not looking to win over any other player OOCly - but may absolutely be looking to score points ICly - and you're totally fine with being flexible with the story, considering you're neither aware of the cycles nor the endgame.</span><br />
</li>
</ul>
~<br />
<br />
There are 3 acts and 6 phases:<br />
<ol type="1" class="mycode_list"><li>Exposition ~ we're currently on this one<br />
</li>
<li>Inciting Incident ~ you'll feel it, it's not the first boom<br />
</li>
<li>Rising Action<br />
</li>
<li>Midpoint ~ you'll feel the international shift<br />
</li>
<li>Pre-climax<br />
</li>
<li>Climax ~ the #1 nation will be attacked<br />
</li>
<li>(Resolution, plot-twist reveal)<br />
</li>
</ol>
As part of this arc, I will also be doing a few posts on Solentia's:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Culture</span>, so you know how both the nation and region in Southeast Majatra play out<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Geography</span>, so you know where everything is and how it looks<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Economy</span>, just to break the country's long-standing norm it's completely shithole (the south is pretty nice, actually), when in fact it's just a neglected country from the rest of the world<br />
</li>
</ul>
Feel free to ask any questions on this thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #e82a1f;" class="mycode_color">Please be secretive in public, <span style="text-decoration: underline;" class="mycode_u">BUT</span> totally the opposite in private. Why? IMO, good stories need a sense of suspense, but great stories also need clear communication behind the scenes.</span></span>]]></description>
			<content:encoded><![CDATA[The Hasab Warkol (Dudmani for "Reckoning") is a terrorist group with cells around the world, originating from Solentia. It is funded by 1 key source, which will be the plot-twist at the end. Its goal is to exact revenge and teach past and current powers a lesson for neglecting Solentia and its people.<br />
<br />
The story is NOT a religious thing, but a civic one, based on the nation's rocky modern past with not 1, but 4 civil wars since the 5200s - powers either ignored or meddled, leaving a mess.<br />
<br />
Let's call it generational PTSD.<br />
<br />
~<br />
<br />
Hasab has a hit list of 10 target nations; <a href="https://forum.prtcy.com/thread-216-post-13561.html#pid13561" target="_blank" rel="noopener" class="mycode_url">this</a> is a digital leaflet circulating in Terra's dark web, <a href="https://forum.prtcy.com/thread-49-post-13559.html#pid13559" target="_blank" rel="noopener" class="mycode_url">this</a> is a hint and <a href="https://forum.prtcy.com/thread-59-post-13566.html#pid13566" target="_blank" rel="noopener" class="mycode_url">this</a> is a different hint, when it comes to figuring out which nations have been targetted.<br />
<br />
Story also includes hint videos, like <a href="https://forum.prtcy.com/thread-23-post-13594.html#pid13594" target="_blank" rel="noopener" class="mycode_url">this</a>.<br />
<br />
~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Engagement</span> (if you want to participate in the RP):<ul class="mycode_list"><li>I'm personally reaching out with DMs to players from these 10 target nations, directly. Basically, I am planning this with the 10 main players, in secret.<br />
</li>
<li>These players, if/once they figure out who the rest of them are, can absolutely coordinate together without me knowing anything beyond the 1-1 plans I have with each.<br />
</li>
<li>The plan is a dance: I build up, they can react, I act, they respond - the aftermath of each cycle helps push the story forward by building momentum from each cycle until the finale.<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">If you're NOT one of the 10 main players but want to participate, you can reach out to these 10 main players (once you've figured out who they are) to coordinate your envisioned involvement.</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Difficulty Level</span>: Medium to High<ul class="mycode_list"><li>Solentia will be painted with optics that will make it harder for anyone to attack it in any manner without getting a bad rep internationally. You'll have to account for that.<br />
</li>
<li>I am notoriously complex when it comes to players figuring out the main strand of the story: I RP in "modules", different time periods, I use flashbacks and have plot twists. Most of my text/imagery is intentional and I'm a great fan of misdirection. You'll have to pay attention.<br />
</li>
<li>I also RP multiple faces, so it's important you don't mistake everything as "Solentia".<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">By RPing as a secondary player, you are agreeing that you're not looking to win over any other player OOCly - but may absolutely be looking to score points ICly - and you're totally fine with being flexible with the story, considering you're neither aware of the cycles nor the endgame.</span><br />
</li>
</ul>
~<br />
<br />
There are 3 acts and 6 phases:<br />
<ol type="1" class="mycode_list"><li>Exposition ~ we're currently on this one<br />
</li>
<li>Inciting Incident ~ you'll feel it, it's not the first boom<br />
</li>
<li>Rising Action<br />
</li>
<li>Midpoint ~ you'll feel the international shift<br />
</li>
<li>Pre-climax<br />
</li>
<li>Climax ~ the #1 nation will be attacked<br />
</li>
<li>(Resolution, plot-twist reveal)<br />
</li>
</ol>
As part of this arc, I will also be doing a few posts on Solentia's:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Culture</span>, so you know how both the nation and region in Southeast Majatra play out<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Geography</span>, so you know where everything is and how it looks<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Economy</span>, just to break the country's long-standing norm it's completely shithole (the south is pretty nice, actually), when in fact it's just a neglected country from the rest of the world<br />
</li>
</ul>
Feel free to ask any questions on this thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #e82a1f;" class="mycode_color">Please be secretive in public, <span style="text-decoration: underline;" class="mycode_u">BUT</span> totally the opposite in private. Why? IMO, good stories need a sense of suspense, but great stories also need clear communication behind the scenes.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PT Legacy and PT:R Open Beta Rules & Community Guidelines]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=652</link>
			<pubDate>Fri, 26 Jun 2026 21:20:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=9">Mbites</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=652</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Section 1 - About</span></span><br />
<br />
Particracy was a text-based online polsim game originally created by Wouter. It's most commonly referred to as Particracy Classic. The game offered an in-game experience, on top of which the community has created and maintained a layer of roleplay (RP) throughout the decades. After it's shutdown the community has - during a transitionary phase - solely relied on forum based roleplay to further develop the fictional universe. As part of enhancing the roleplay aspect of the game, GreekIdiot created what's referred to as the Legacy Edition, available on these forums <a href="https://forum.prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/</a> and the immersive interface at <a href="https://prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://prtcy.com/</a>. In 2026 the community started to reintroduce game-mechanics dubbed PT:Reborn (abrev. PT:R). PT:R is being maintained and developed by Zanz available on <a href="https://ptr.zanz2.dev/" target="_blank" rel="noopener" class="mycode_url">https://ptr.zanz2.dev/</a>.<br />
<br />
-<br />
<br />
<span style="font-size: large;" class="mycode_size">A) Discord</span><br />
You can join our small community of active roleplayers and expand your experience beyond the game on our Discord Server, <a href="https://discord.gg/Y9EmeyzMP7" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
-<br />
<br />
<span style="font-size: large;" class="mycode_size">B)Team</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Moderators</span><br />
<ol type="1" class="mycode_list"><li>Aethan<br />
</li>
<li>Mbites <br />
</li>
<li>Nick<br />
</li>
<li>Zanz <br />
</li>
</ol>
<br />
To ensure a safe, fun and constructive environment to roleplay in, the community team (Moderators) Zanz (Dev), Mbites, as well as Aethan and TheNick, are tasked with enforcing the rules and helping wherever they can.<br />
<br />
 Any member of the community can apply to join the moderation team, at any time, with a request, <a href="http://XXXXXXXXX" target="_blank" rel="noopener" class="mycode_url">here (thread-link tbd)</a>.<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">C) Feedback</span><br />
Also keep in mind that any initiatives brought by the community team (i.e. amendment to a game rule) always go through 14-day long public community feedback before being implemented. So make sure to keep an eye on the Discussion sub-forum, <a href="https://forum.prtcy.com/forum-52.html" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Section 1 - About</span></span><br />
<br />
Particracy was a text-based online polsim game originally created by Wouter. It's most commonly referred to as Particracy Classic. The game offered an in-game experience, on top of which the community has created and maintained a layer of roleplay (RP) throughout the decades. After it's shutdown the community has - during a transitionary phase - solely relied on forum based roleplay to further develop the fictional universe. As part of enhancing the roleplay aspect of the game, GreekIdiot created what's referred to as the Legacy Edition, available on these forums <a href="https://forum.prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/</a> and the immersive interface at <a href="https://prtcy.com/" target="_blank" rel="noopener" class="mycode_url">https://prtcy.com/</a>. In 2026 the community started to reintroduce game-mechanics dubbed PT:Reborn (abrev. PT:R). PT:R is being maintained and developed by Zanz available on <a href="https://ptr.zanz2.dev/" target="_blank" rel="noopener" class="mycode_url">https://ptr.zanz2.dev/</a>.<br />
<br />
-<br />
<br />
<span style="font-size: large;" class="mycode_size">A) Discord</span><br />
You can join our small community of active roleplayers and expand your experience beyond the game on our Discord Server, <a href="https://discord.gg/Y9EmeyzMP7" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
-<br />
<br />
<span style="font-size: large;" class="mycode_size">B)Team</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Moderators</span><br />
<ol type="1" class="mycode_list"><li>Aethan<br />
</li>
<li>Mbites <br />
</li>
<li>Nick<br />
</li>
<li>Zanz <br />
</li>
</ol>
<br />
To ensure a safe, fun and constructive environment to roleplay in, the community team (Moderators) Zanz (Dev), Mbites, as well as Aethan and TheNick, are tasked with enforcing the rules and helping wherever they can.<br />
<br />
 Any member of the community can apply to join the moderation team, at any time, with a request, <a href="http://XXXXXXXXX" target="_blank" rel="noopener" class="mycode_url">here (thread-link tbd)</a>.<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">C) Feedback</span><br />
Also keep in mind that any initiatives brought by the community team (i.e. amendment to a game rule) always go through 14-day long public community feedback before being implemented. So make sure to keep an eye on the Discussion sub-forum, <a href="https://forum.prtcy.com/forum-52.html" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Finances]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=643</link>
			<pubDate>Mon, 08 Jun 2026 10:31:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=1">GreekIdiot</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=643</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size">2025</span><br />
All amounts are in USD unless indicated otherwise.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">June 2025</span><br />
+7.31<br />
<br />
<span style="font-weight: bold;" class="mycode_b">July 2025</span><br />
+7.61<br />
<br />
<span style="font-weight: bold;" class="mycode_b">August 2025 ~ <a href="https://prtcy.substack.com/p/breakdown-of-costs" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/breakdown-of-costs</a></span><br />
+78.72<br />
<br />
<span style="font-weight: bold;" class="mycode_b">September 2025 ~ <a href="https://prtcy.substack.com/p/managing-our-finances" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/managing-our-finances</a></span><br />
+82.49<br />
<br />
<span style="font-weight: bold;" class="mycode_b">October 2025 ~ <a href="https://prtcy.substack.com/p/patreon-weve-hit-our-goal-for-2026" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/patreon-wev...l-for-2026</a></span><br />
+41.55<br />
-80.35€ (Server, annual)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">November 2025 ~ <a href="https://prtcy.substack.com/p/november-2025" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/november-2025</a></span><br />
+41.41<br />
-24.18€ (Domain, annual)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">December 2025 ~ <a href="https://prtcy.substack.com/p/wallet-and-expenses-for-december" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/wallet-and-...r-december</a></span><br />
+41.46<br />
-10.00 (OpenAI)<br />
<br />
~<br />
<br />
As you can see, we're pretty transparent about handling community funds. After all, this game is maintained by the community itself. To support, feel free to explore tiers on <a href="https://www.patreon.com/cw/prtcy" target="_blank" rel="noopener" class="mycode_url">Patreon</a>.]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size">2025</span><br />
All amounts are in USD unless indicated otherwise.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">June 2025</span><br />
+7.31<br />
<br />
<span style="font-weight: bold;" class="mycode_b">July 2025</span><br />
+7.61<br />
<br />
<span style="font-weight: bold;" class="mycode_b">August 2025 ~ <a href="https://prtcy.substack.com/p/breakdown-of-costs" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/breakdown-of-costs</a></span><br />
+78.72<br />
<br />
<span style="font-weight: bold;" class="mycode_b">September 2025 ~ <a href="https://prtcy.substack.com/p/managing-our-finances" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/managing-our-finances</a></span><br />
+82.49<br />
<br />
<span style="font-weight: bold;" class="mycode_b">October 2025 ~ <a href="https://prtcy.substack.com/p/patreon-weve-hit-our-goal-for-2026" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/patreon-wev...l-for-2026</a></span><br />
+41.55<br />
-80.35€ (Server, annual)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">November 2025 ~ <a href="https://prtcy.substack.com/p/november-2025" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/november-2025</a></span><br />
+41.41<br />
-24.18€ (Domain, annual)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">December 2025 ~ <a href="https://prtcy.substack.com/p/wallet-and-expenses-for-december" target="_blank" rel="noopener" class="mycode_url">https://prtcy.substack.com/p/wallet-and-...r-december</a></span><br />
+41.46<br />
-10.00 (OpenAI)<br />
<br />
~<br />
<br />
As you can see, we're pretty transparent about handling community funds. After all, this game is maintained by the community itself. To support, feel free to explore tiers on <a href="https://www.patreon.com/cw/prtcy" target="_blank" rel="noopener" class="mycode_url">Patreon</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Ticker and PT: Reborn]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=642</link>
			<pubDate>Wed, 03 Jun 2026 18:51:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=2">TheNick</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=642</guid>
			<description><![CDATA[Hello all! <br />
<br />
We're all very excited for the enthusiasm that the rollout of PT: Reborn has generated among the community, noting it has generated an increase in the amount of RP articles. <br />
<br />
We noticed that the current setting of the game timer, one month every twelve hours, seems to be too slow for the new game mechanics part. The Moderation team is open to consider returning to a one month every eight hours timer, considering it as a fair balance for more dynamic game mechanics but still months that are not too short to produce quality RP arcs. <br />
<br />
For this reason, we're officially opening a max 1 week feedback period in which all members of the PT community are encouraged to tell us their opinion on this matter. Upon closure of this feedback period, our team will make a final decision.]]></description>
			<content:encoded><![CDATA[Hello all! <br />
<br />
We're all very excited for the enthusiasm that the rollout of PT: Reborn has generated among the community, noting it has generated an increase in the amount of RP articles. <br />
<br />
We noticed that the current setting of the game timer, one month every twelve hours, seems to be too slow for the new game mechanics part. The Moderation team is open to consider returning to a one month every eight hours timer, considering it as a fair balance for more dynamic game mechanics but still months that are not too short to produce quality RP arcs. <br />
<br />
For this reason, we're officially opening a max 1 week feedback period in which all members of the PT community are encouraged to tell us their opinion on this matter. Upon closure of this feedback period, our team will make a final decision.]]></content:encoded>
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		<item>
			<title><![CDATA[Improving RP in PT]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=641</link>
			<pubDate>Sat, 16 May 2026 16:09:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=23">Doc</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=641</guid>
			<description><![CDATA[Hello All<br />
<br />
I thought I would repost the old discussions on the guide to improving RP from the old Forum.  It starts with my discussion about the Kayfabe, which is a wrestling term that allows for willing suspension of disbelief among the audience.  It is especially appropriate, both in politics (i.e. most political actors, media actors, and etc know that the outrage is all kayfabe, but most people do not, so they believe the show these politicians perform is real...) and scripted RP like PT.  It also offers a guide for new players (older players will benefit too), and a suggestion for Military RPs, all written by long time players with literally decades of combined experience with PT.<br />
<br />
This is NOT the rule.  You do NOT have to abide by it.  It is merely a suggestion that you can choose to incorporate in your RP, to get a new perspective on just what it is we are doing here.  Many people used to play this game this way, but we have gotten away from it after we left Classic, because (I suspect) most people simply didn't know it was an option or a possibility.<br />
<br />
The three contributors to this "guide" of sorts are myself Zanz and James, and I will note their contributions, as well as the dates which they made them.  Some of this stuff might not apply anymore (especially discussion about RP team) but I will leave that in because on a general, conceptual level, it is still good information to have even if it describes some mechanics that no longer exist.  I would certainly welcome other additions from people who have their own suggestions for improving RP from a more modern perspective.<br />
<br />
These posts are quite long, but I think are worth the read for people who are trying to enhance or improve their RP, and if nothing else it is useful perspectives from people who have been playing this game an awfully long time that you might find some value it.]]></description>
			<content:encoded><![CDATA[Hello All<br />
<br />
I thought I would repost the old discussions on the guide to improving RP from the old Forum.  It starts with my discussion about the Kayfabe, which is a wrestling term that allows for willing suspension of disbelief among the audience.  It is especially appropriate, both in politics (i.e. most political actors, media actors, and etc know that the outrage is all kayfabe, but most people do not, so they believe the show these politicians perform is real...) and scripted RP like PT.  It also offers a guide for new players (older players will benefit too), and a suggestion for Military RPs, all written by long time players with literally decades of combined experience with PT.<br />
<br />
This is NOT the rule.  You do NOT have to abide by it.  It is merely a suggestion that you can choose to incorporate in your RP, to get a new perspective on just what it is we are doing here.  Many people used to play this game this way, but we have gotten away from it after we left Classic, because (I suspect) most people simply didn't know it was an option or a possibility.<br />
<br />
The three contributors to this "guide" of sorts are myself Zanz and James, and I will note their contributions, as well as the dates which they made them.  Some of this stuff might not apply anymore (especially discussion about RP team) but I will leave that in because on a general, conceptual level, it is still good information to have even if it describes some mechanics that no longer exist.  I would certainly welcome other additions from people who have their own suggestions for improving RP from a more modern perspective.<br />
<br />
These posts are quite long, but I think are worth the read for people who are trying to enhance or improve their RP, and if nothing else it is useful perspectives from people who have been playing this game an awfully long time that you might find some value it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[#InterestingMaps]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=640</link>
			<pubDate>Thu, 14 May 2026 13:17:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=43">Aethan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=640</guid>
			<description><![CDATA[Interesting Maps (stylized as #InterestingMaps) is a website that features opinion polls, interesting characteristics or similar issues across Terra and its countries and continents.]]></description>
			<content:encoded><![CDATA[Interesting Maps (stylized as #InterestingMaps) is a website that features opinion polls, interesting characteristics or similar issues across Terra and its countries and continents.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Overview of the Political and Administrative Structure of Utaristan]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=630</link>
			<pubDate>Sun, 26 Apr 2026 13:10:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=76">AdAstra36</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=630</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Overview of the Political and Administrative Structure</span></span><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size"><br />
of the Revolutionary People's Republic of Utaristan and the Revolutionary People's Party of Utaristan</span></span></div>
<hr class="mycode_hr" />
<ol type="1" class="mycode_list"><li><a href="https://forum.prtcy.com/thread-630-post-12990.html#pid12990" target="_blank" rel="noopener" class="mycode_url">Section I: <span style="font-weight: bold;" class="mycode_b">Introduction to the Document</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12991.html#pid12991" target="_blank" rel="noopener" class="mycode_url">Section II: <span style="font-weight: bold;" class="mycode_b">Text of the Constitution of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12993.html#pid12993" target="_blank" rel="noopener" class="mycode_url">Section III: <span style="font-weight: bold;" class="mycode_b">Text of the Constitution of the Revolutionary People's Party</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12994.html#pid12994" target="_blank" rel="noopener" class="mycode_url">Section IV: <span style="font-weight: bold;" class="mycode_b">The Three Fundamental Ideologies and the Six Revolutionary Goals</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12995.html#pid12995" target="_blank" rel="noopener" class="mycode_url">Section V: <span style="font-weight: bold;" class="mycode_b">Representative Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12997.html#pid12997" target="_blank" rel="noopener" class="mycode_url">Section VI: <span style="font-weight: bold;" class="mycode_b">Executive Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12998.html#pid12998" target="_blank" rel="noopener" class="mycode_url">Section VII: <span style="font-weight: bold;" class="mycode_b">Judicial Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12999.html#pid12999" target="_blank" rel="noopener" class="mycode_url">Section VIII: <span style="font-weight: bold;" class="mycode_b">Local Administration of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-13000.html#pid13000" target="_blank" rel="noopener" class="mycode_url">Section IX: <span style="font-weight: bold;" class="mycode_b">Organisation of the Revolutionary People's Party</span></a><br />
</li>
</ol>
<hr class="mycode_hr" />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size">Last updated: December 5724</span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Overview of the Political and Administrative Structure</span></span><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size"><br />
of the Revolutionary People's Republic of Utaristan and the Revolutionary People's Party of Utaristan</span></span></div>
<hr class="mycode_hr" />
<ol type="1" class="mycode_list"><li><a href="https://forum.prtcy.com/thread-630-post-12990.html#pid12990" target="_blank" rel="noopener" class="mycode_url">Section I: <span style="font-weight: bold;" class="mycode_b">Introduction to the Document</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12991.html#pid12991" target="_blank" rel="noopener" class="mycode_url">Section II: <span style="font-weight: bold;" class="mycode_b">Text of the Constitution of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12993.html#pid12993" target="_blank" rel="noopener" class="mycode_url">Section III: <span style="font-weight: bold;" class="mycode_b">Text of the Constitution of the Revolutionary People's Party</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12994.html#pid12994" target="_blank" rel="noopener" class="mycode_url">Section IV: <span style="font-weight: bold;" class="mycode_b">The Three Fundamental Ideologies and the Six Revolutionary Goals</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12995.html#pid12995" target="_blank" rel="noopener" class="mycode_url">Section V: <span style="font-weight: bold;" class="mycode_b">Representative Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12997.html#pid12997" target="_blank" rel="noopener" class="mycode_url">Section VI: <span style="font-weight: bold;" class="mycode_b">Executive Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12998.html#pid12998" target="_blank" rel="noopener" class="mycode_url">Section VII: <span style="font-weight: bold;" class="mycode_b">Judicial Organs of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-12999.html#pid12999" target="_blank" rel="noopener" class="mycode_url">Section VIII: <span style="font-weight: bold;" class="mycode_b">Local Administration of the Revolutionary People's Republic</span></a><br />
</li>
<li><a href="https://forum.prtcy.com/thread-630-post-13000.html#pid13000" target="_blank" rel="noopener" class="mycode_url">Section IX: <span style="font-weight: bold;" class="mycode_b">Organisation of the Revolutionary People's Party</span></a><br />
</li>
</ol>
<hr class="mycode_hr" />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size">Last updated: December 5724</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dovani Union (DU)]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=629</link>
			<pubDate>Sun, 26 Apr 2026 12:23:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=17">Rogue</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=629</guid>
			<description><![CDATA[A thread to discuss DU policy and current situations between member states.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Current member states:</span><br />
Xsampa<br />
New Verham<br />
Utaristan<br />
Bianjie<br />
Midway]]></description>
			<content:encoded><![CDATA[A thread to discuss DU policy and current situations between member states.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Current member states:</span><br />
Xsampa<br />
New Verham<br />
Utaristan<br />
Bianjie<br />
Midway]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tukarese Multidisciplinary Journal of Applied Practice and Inquiry]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=621</link>
			<pubDate>Mon, 13 Apr 2026 14:35:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=130">EMENITY</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=621</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><br />
<img src="https://i.imgur.com/DJtrCib.png" loading="lazy"  alt="[Image: DJtrCib.png]" class="mycode_img" /></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #44b8ff;" class="mycode_color">The Tukarese Multidisciplinary Journal of Applied Practice and Inquiry (TMJ-API)</span></span><span style="color: #44b8ff;" class="mycode_color"> is an all-Tukarali publication journal dedicated to publishing <span style="font-weight: bold;" class="mycode_b">practitioner-led research</span>, providing an academic and transprofessional platform for research as a means to improve careers, professions, and systems.</span></span></div>
<br />
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Unlike conventional research publication journals curated for the creation of novel ideas and theories, the TMJ-API would focus on <span style="font-weight: bold;" class="mycode_b">practitioner studies</span> (<span style="font-style: italic;" class="mycode_i">case studies, intervention studies, and action research</span>), <span style="font-weight: bold;" class="mycode_b">systematic field insights</span> (<span style="font-style: italic;" class="mycode_i">narrative reports, observation logs, reflective journals, and autoethnographies</span>), and <span style="font-weight: bold;" class="mycode_b">technical papers</span> (<span style="font-style: italic;" class="mycode_i">technical essays, meta-analyses, and literature reviews</span>).</span></span></div>
<br />
<div style="text-align: center;" class="mycode_align">───────────────────────────────────────────────</div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">VISION</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">An all-Tukarali multidisciplinary journal globally renowned for introducing practitioner-led research as a highly acclaimed form of scientific inquiry—an honorable contribution to the ever-expanding body of knowledge.</span></div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">MISSION</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">To provide institutions an opportunity to nurture essential technical, professional, and career competencies anchored in the practices of the scientific method and reflective inquiry.</span></div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">GOAL</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">Maintaining industrial, professional, and technical cultures rooted in reflective, iterative, and holistic practices with the aim of strengthening and transforming careers, livelihoods, and systems of Tukarali through practitioner-led research.</span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><br />
<img src="https://i.imgur.com/DJtrCib.png" loading="lazy"  alt="[Image: DJtrCib.png]" class="mycode_img" /></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #44b8ff;" class="mycode_color">The Tukarese Multidisciplinary Journal of Applied Practice and Inquiry (TMJ-API)</span></span><span style="color: #44b8ff;" class="mycode_color"> is an all-Tukarali publication journal dedicated to publishing <span style="font-weight: bold;" class="mycode_b">practitioner-led research</span>, providing an academic and transprofessional platform for research as a means to improve careers, professions, and systems.</span></span></div>
<br />
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Unlike conventional research publication journals curated for the creation of novel ideas and theories, the TMJ-API would focus on <span style="font-weight: bold;" class="mycode_b">practitioner studies</span> (<span style="font-style: italic;" class="mycode_i">case studies, intervention studies, and action research</span>), <span style="font-weight: bold;" class="mycode_b">systematic field insights</span> (<span style="font-style: italic;" class="mycode_i">narrative reports, observation logs, reflective journals, and autoethnographies</span>), and <span style="font-weight: bold;" class="mycode_b">technical papers</span> (<span style="font-style: italic;" class="mycode_i">technical essays, meta-analyses, and literature reviews</span>).</span></span></div>
<br />
<div style="text-align: center;" class="mycode_align">───────────────────────────────────────────────</div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">VISION</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">An all-Tukarali multidisciplinary journal globally renowned for introducing practitioner-led research as a highly acclaimed form of scientific inquiry—an honorable contribution to the ever-expanding body of knowledge.</span></div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">MISSION</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">To provide institutions an opportunity to nurture essential technical, professional, and career competencies anchored in the practices of the scientific method and reflective inquiry.</span></div>
<div style="text-align: justify;" class="mycode_align"> </div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #44b8ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">GOAL</span></span></span></div>
<div style="text-align: justify;" class="mycode_align"><span style="color: #c3ffff;" class="mycode_color">Maintaining industrial, professional, and technical cultures rooted in reflective, iterative, and holistic practices with the aim of strengthening and transforming careers, livelihoods, and systems of Tukarali through practitioner-led research.</span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[International Football Federation (IFF)]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=620</link>
			<pubDate>Tue, 07 Apr 2026 17:34:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=8">Ligbruderkrieg</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=620</guid>
			<description><![CDATA[The <span style="font-weight: bold;" class="mycode_b">International Football Federation (IFF)</span> is the international self-regulating, independent body tasked with the management of international football, notably handling the organization of the <a href="https://particracy.fandom.com/wiki/IFF_World_Cup" target="_blank" rel="noopener" class="mycode_url">Terran World Cup</a>. <br />
<br />
The IFF is tasked with the organisation of numerous international tournaments such as the IFF World Cup, or the IFF Club World Cup. <br />
<br />
The International Football Federation follows a distinct set of rules and creates objectives, outlined in its organizational statutes, these rules and objectives notably includes: <br />
<ul class="mycode_list"><li>a) to constantly improve football and promote it around the world, considering its universal, educational, cultural, and humanitarian impact, and this by implementing youth and development programs; <br />
<br />
</li>
<li>b) to organize its own international competitions; <br />
<br />
</li>
<li>c) to set rules and ensure they are enforced; <br />
<br />
</li>
<li>d) to control football in all its forms by adopting all measures deemed necessary or advisable to prevent violations of the Statutes, regulations, IFF decisions, and the Laws of the Game; <br />
<br />
</li>
<li>e) to prevent methods and practices from endangering the integrity of the game and competitions or giving rise to abuses in association football <br />
</li>
</ul>
<br />
In order to join officially the IFF – a member state must be a member of the continental federation recognised by the IFF such as <a href="https://particracy.fandom.com/wiki/CONVATEF" target="_blank" rel="noopener" class="mycode_url">Confederation of Vascanian and Temanian Football (CONVATEF)</a>, the <a href="https://particracy.fandom.com/wiki/MAKEF" target="_blank" rel="noopener" class="mycode_url">Makon and Keris Football Confederation (MAKEF)</a>, the <a href="https://particracy.fandom.com/wiki/DFC" target="_blank" rel="noopener" class="mycode_url">Dovani Football Confederation (DFC)</a>, the <a href="https://particracy.fandom.com/wiki/MFC" target="_blank" rel="noopener" class="mycode_url">Majatran Football Confederation (MFC)</a>, the <a href="https://particracy.fandom.com/wiki/UAFA" target="_blank" rel="noopener" class="mycode_url">Union of Artanian Football Associations (UAFA)</a> and the <a href="https://particracy.fandom.com/wiki/USFA" target="_blank" rel="noopener" class="mycode_url">Union of Seleyan Football Associations (USFA)</a>. <br />
<br />
Other international football federations can receive "partner status" such as the <a href="https://particracy.fandom.com/wiki/North_Seleyan_Football_Association" target="_blank" rel="noopener" class="mycode_url">North Seleyan Football Association</a> or the <a href="https://particracy.fandom.com/wiki/Dundorfian_Football_Confederation" target="_blank" rel="noopener" class="mycode_url">Dundorfian Football Confederation</a>.<br />
<br />
More information on the IFF: <a href="https://particracy.fandom.com/wiki/International_Football_Federation" target="_blank" rel="noopener" class="mycode_url">https://particracy.fandom.com/wiki/Inter...Federation</a>]]></description>
			<content:encoded><![CDATA[The <span style="font-weight: bold;" class="mycode_b">International Football Federation (IFF)</span> is the international self-regulating, independent body tasked with the management of international football, notably handling the organization of the <a href="https://particracy.fandom.com/wiki/IFF_World_Cup" target="_blank" rel="noopener" class="mycode_url">Terran World Cup</a>. <br />
<br />
The IFF is tasked with the organisation of numerous international tournaments such as the IFF World Cup, or the IFF Club World Cup. <br />
<br />
The International Football Federation follows a distinct set of rules and creates objectives, outlined in its organizational statutes, these rules and objectives notably includes: <br />
<ul class="mycode_list"><li>a) to constantly improve football and promote it around the world, considering its universal, educational, cultural, and humanitarian impact, and this by implementing youth and development programs; <br />
<br />
</li>
<li>b) to organize its own international competitions; <br />
<br />
</li>
<li>c) to set rules and ensure they are enforced; <br />
<br />
</li>
<li>d) to control football in all its forms by adopting all measures deemed necessary or advisable to prevent violations of the Statutes, regulations, IFF decisions, and the Laws of the Game; <br />
<br />
</li>
<li>e) to prevent methods and practices from endangering the integrity of the game and competitions or giving rise to abuses in association football <br />
</li>
</ul>
<br />
In order to join officially the IFF – a member state must be a member of the continental federation recognised by the IFF such as <a href="https://particracy.fandom.com/wiki/CONVATEF" target="_blank" rel="noopener" class="mycode_url">Confederation of Vascanian and Temanian Football (CONVATEF)</a>, the <a href="https://particracy.fandom.com/wiki/MAKEF" target="_blank" rel="noopener" class="mycode_url">Makon and Keris Football Confederation (MAKEF)</a>, the <a href="https://particracy.fandom.com/wiki/DFC" target="_blank" rel="noopener" class="mycode_url">Dovani Football Confederation (DFC)</a>, the <a href="https://particracy.fandom.com/wiki/MFC" target="_blank" rel="noopener" class="mycode_url">Majatran Football Confederation (MFC)</a>, the <a href="https://particracy.fandom.com/wiki/UAFA" target="_blank" rel="noopener" class="mycode_url">Union of Artanian Football Associations (UAFA)</a> and the <a href="https://particracy.fandom.com/wiki/USFA" target="_blank" rel="noopener" class="mycode_url">Union of Seleyan Football Associations (USFA)</a>. <br />
<br />
Other international football federations can receive "partner status" such as the <a href="https://particracy.fandom.com/wiki/North_Seleyan_Football_Association" target="_blank" rel="noopener" class="mycode_url">North Seleyan Football Association</a> or the <a href="https://particracy.fandom.com/wiki/Dundorfian_Football_Confederation" target="_blank" rel="noopener" class="mycode_url">Dundorfian Football Confederation</a>.<br />
<br />
More information on the IFF: <a href="https://particracy.fandom.com/wiki/International_Football_Federation" target="_blank" rel="noopener" class="mycode_url">https://particracy.fandom.com/wiki/Inter...Federation</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Museum of the Empire, Eveari, Ananto]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=619</link>
			<pubDate>Mon, 06 Apr 2026 20:47:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=23">Doc</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=619</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/OAFlMwO.png" loading="lazy"  width="500" height="515" alt="[Image: OAFlMwO.png]" class="mycode_img" /><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-size: medium;" class="mycode_size">Welcome to the</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MUSEUM OF THE EMPIRE</span></span><br />
<span style="font-style: italic;" class="mycode_i">Ananto Estate, Eveari<br />
Grand Duchy of Ananto<br />
Empire of Ananto and Kalistan</span></div>
<br />
This museum, funded entirely by money provided by House Ananto and the generous support of our members and donors, aims to create exhibits highlighting important aspects of the History, Culture and Practice of the Empire of Ananto and Kalistan.<br />
<br />
We reference here the Empire under House Ananto, dating back to the first Enabling Acts in 5148.  The Museum will contain an exhibit on the ancient Monarchy (I-III Dynasties), but as House Ananto is unrelated to the ancient and extinct rulers of the Anantan Empire, the primary focus will be on the IV Gaduri and V Kundrati Dynasties. <br />
<br />
Welcome!  Feel free to spend as long as you like perusing Kalistan's Imperial History.</blockquote>
<br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite>Quote:</cite><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Wings</span></span><br />
<span style="font-size: medium;" class="mycode_size"><br />
<a href="https://forum.prtcy.com/thread-619-post-12784.html#pid12784" target="_blank" rel="noopener" class="mycode_url">Foundations of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12785.html#pid12785" target="_blank" rel="noopener" class="mycode_url">IV Dynasty "Gaduri"</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12786.html#pid12786" target="_blank" rel="noopener" class="mycode_url">V Dynasty "Kundrati"</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12787.html#pid12787" target="_blank" rel="noopener" class="mycode_url">Governance and the Imperial System</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12788.html#pid12788" target="_blank" rel="noopener" class="mycode_url">Heraldry and Vexillology</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12789.html#pid12789" target="_blank" rel="noopener" class="mycode_url">Crown Jewels and Imperial Art</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12790.html#pid12790" target="_blank" rel="noopener" class="mycode_url">The Crown Lands</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12791.html#pid12791" target="_blank" rel="noopener" class="mycode_url">People of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12792.html#pid12792" target="_blank" rel="noopener" class="mycode_url">Labor and the National Economy</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12793.html#pid12793" target="_blank" rel="noopener" class="mycode_url">Science, Technology and Innovation</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12794.html#pid12794" target="_blank" rel="noopener" class="mycode_url">Military and Defense</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12795.html#pid12795" target="_blank" rel="noopener" class="mycode_url">Foreign Relations of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12796.html#pid12796" target="_blank" rel="noopener" class="mycode_url">Kalistan and the Natural World</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12797.html#pid12797" target="_blank" rel="noopener" class="mycode_url">The Future of the Empire</a><br />
</span></div></blockquote>
]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/OAFlMwO.png" loading="lazy"  width="500" height="515" alt="[Image: OAFlMwO.png]" class="mycode_img" /><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-size: medium;" class="mycode_size">Welcome to the</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MUSEUM OF THE EMPIRE</span></span><br />
<span style="font-style: italic;" class="mycode_i">Ananto Estate, Eveari<br />
Grand Duchy of Ananto<br />
Empire of Ananto and Kalistan</span></div>
<br />
This museum, funded entirely by money provided by House Ananto and the generous support of our members and donors, aims to create exhibits highlighting important aspects of the History, Culture and Practice of the Empire of Ananto and Kalistan.<br />
<br />
We reference here the Empire under House Ananto, dating back to the first Enabling Acts in 5148.  The Museum will contain an exhibit on the ancient Monarchy (I-III Dynasties), but as House Ananto is unrelated to the ancient and extinct rulers of the Anantan Empire, the primary focus will be on the IV Gaduri and V Kundrati Dynasties. <br />
<br />
Welcome!  Feel free to spend as long as you like perusing Kalistan's Imperial History.</blockquote>
<br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite>Quote:</cite><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Wings</span></span><br />
<span style="font-size: medium;" class="mycode_size"><br />
<a href="https://forum.prtcy.com/thread-619-post-12784.html#pid12784" target="_blank" rel="noopener" class="mycode_url">Foundations of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12785.html#pid12785" target="_blank" rel="noopener" class="mycode_url">IV Dynasty "Gaduri"</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12786.html#pid12786" target="_blank" rel="noopener" class="mycode_url">V Dynasty "Kundrati"</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12787.html#pid12787" target="_blank" rel="noopener" class="mycode_url">Governance and the Imperial System</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12788.html#pid12788" target="_blank" rel="noopener" class="mycode_url">Heraldry and Vexillology</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12789.html#pid12789" target="_blank" rel="noopener" class="mycode_url">Crown Jewels and Imperial Art</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12790.html#pid12790" target="_blank" rel="noopener" class="mycode_url">The Crown Lands</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12791.html#pid12791" target="_blank" rel="noopener" class="mycode_url">People of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12792.html#pid12792" target="_blank" rel="noopener" class="mycode_url">Labor and the National Economy</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12793.html#pid12793" target="_blank" rel="noopener" class="mycode_url">Science, Technology and Innovation</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12794.html#pid12794" target="_blank" rel="noopener" class="mycode_url">Military and Defense</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12795.html#pid12795" target="_blank" rel="noopener" class="mycode_url">Foreign Relations of the Empire</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12796.html#pid12796" target="_blank" rel="noopener" class="mycode_url">Kalistan and the Natural World</a><br />
<a href="https://forum.prtcy.com/thread-619-post-12797.html#pid12797" target="_blank" rel="noopener" class="mycode_url">The Future of the Empire</a><br />
</span></div></blockquote>
]]></content:encoded>
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			<title><![CDATA[Yu Dynasty Yingdala (4338-4636)]]></title>
			<link>https://forum-staging.zanz2.dev/showthread.php?tid=617</link>
			<pubDate>Mon, 16 Mar 2026 19:24:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum-staging.zanz2.dev/member.php?action=profile&uid=87">Wu Han</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum-staging.zanz2.dev/showthread.php?tid=617</guid>
			<description><![CDATA[This thread covers a major portion of posts made during the time of the Yu Dynasty in Yingdala, as well as some posts just before and after the period of time covered by the dynasty. This was my first, and among my longest, play-throughs of the game.]]></description>
			<content:encoded><![CDATA[This thread covers a major portion of posts made during the time of the Yu Dynasty in Yingdala, as well as some posts just before and after the period of time covered by the dynasty. This was my first, and among my longest, play-throughs of the game.]]></content:encoded>
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