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		<title><![CDATA[Particracy Forum - Planning]]></title>
		<link>https://ptr.zanz2.dev/_forum/</link>
		<description><![CDATA[Particracy Forum - https://ptr.zanz2.dev/_forum]]></description>
		<pubDate>Tue, 21 Jul 2026 20:32:08 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Solentia: Hasab Warkol]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=651</link>
			<pubDate>Sat, 27 Jun 2026 17:25:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=1">GreekIdiot</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=651</guid>
			<description><![CDATA[The Hasab Warkol (Dudmani for "Reckoning") is a terrorist group with cells around the world, originating from Solentia. It is funded by 1 key source, which will be the plot-twist at the end. Its goal is to exact revenge and teach past and current powers a lesson for neglecting Solentia and its people.<br />
<br />
The story is NOT a religious thing, but a civic one, based on the nation's rocky modern past with not 1, but 4 civil wars since the 5200s - powers either ignored or meddled, leaving a mess.<br />
<br />
Let's call it generational PTSD.<br />
<br />
~<br />
<br />
Hasab has a hit list of 10 target nations; <a href="https://forum.prtcy.com/thread-216-post-13561.html#pid13561" target="_blank" rel="noopener" class="mycode_url">this</a> is a digital leaflet circulating in Terra's dark web, <a href="https://forum.prtcy.com/thread-49-post-13559.html#pid13559" target="_blank" rel="noopener" class="mycode_url">this</a> is a hint and <a href="https://forum.prtcy.com/thread-59-post-13566.html#pid13566" target="_blank" rel="noopener" class="mycode_url">this</a> is a different hint, when it comes to figuring out which nations have been targetted.<br />
<br />
Story also includes hint videos, like <a href="https://forum.prtcy.com/thread-23-post-13594.html#pid13594" target="_blank" rel="noopener" class="mycode_url">this</a>.<br />
<br />
~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Engagement</span> (if you want to participate in the RP):<ul class="mycode_list"><li>I'm personally reaching out with DMs to players from these 10 target nations, directly. Basically, I am planning this with the 10 main players, in secret.<br />
</li>
<li>These players, if/once they figure out who the rest of them are, can absolutely coordinate together without me knowing anything beyond the 1-1 plans I have with each.<br />
</li>
<li>The plan is a dance: I build up, they can react, I act, they respond - the aftermath of each cycle helps push the story forward by building momentum from each cycle until the finale.<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">If you're NOT one of the 10 main players but want to participate, you can reach out to these 10 main players (once you've figured out who they are) to coordinate your envisioned involvement.</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Difficulty Level</span>: Medium to High<ul class="mycode_list"><li>Solentia will be painted with optics that will make it harder for anyone to attack it in any manner without getting a bad rep internationally. You'll have to account for that.<br />
</li>
<li>I am notoriously complex when it comes to players figuring out the main strand of the story: I RP in "modules", different time periods, I use flashbacks and have plot twists. Most of my text/imagery is intentional and I'm a great fan of misdirection. You'll have to pay attention.<br />
</li>
<li>I also RP multiple faces, so it's important you don't mistake everything as "Solentia".<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">By RPing as a secondary player, you are agreeing that you're not looking to win over any other player OOCly - but may absolutely be looking to score points ICly - and you're totally fine with being flexible with the story, considering you're neither aware of the cycles nor the endgame.</span><br />
</li>
</ul>
~<br />
<br />
There are 3 acts and 6 phases:<br />
<ol type="1" class="mycode_list"><li>Exposition ~ we're currently on this one<br />
</li>
<li>Inciting Incident ~ you'll feel it, it's not the first boom<br />
</li>
<li>Rising Action<br />
</li>
<li>Midpoint ~ you'll feel the international shift<br />
</li>
<li>Pre-climax<br />
</li>
<li>Climax ~ the #1 nation will be attacked<br />
</li>
<li>(Resolution, plot-twist reveal)<br />
</li>
</ol>
As part of this arc, I will also be doing a few posts on Solentia's:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Culture</span>, so you know how both the nation and region in Southeast Majatra play out<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Geography</span>, so you know where everything is and how it looks<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Economy</span>, just to break the country's long-standing norm it's completely shithole (the south is pretty nice, actually), when in fact it's just a neglected country from the rest of the world<br />
</li>
</ul>
Feel free to ask any questions on this thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #e82a1f;" class="mycode_color">Please be secretive in public, <span style="text-decoration: underline;" class="mycode_u">BUT</span> totally the opposite in private. Why? IMO, good stories need a sense of suspense, but great stories also need clear communication behind the scenes.</span></span>]]></description>
			<content:encoded><![CDATA[The Hasab Warkol (Dudmani for "Reckoning") is a terrorist group with cells around the world, originating from Solentia. It is funded by 1 key source, which will be the plot-twist at the end. Its goal is to exact revenge and teach past and current powers a lesson for neglecting Solentia and its people.<br />
<br />
The story is NOT a religious thing, but a civic one, based on the nation's rocky modern past with not 1, but 4 civil wars since the 5200s - powers either ignored or meddled, leaving a mess.<br />
<br />
Let's call it generational PTSD.<br />
<br />
~<br />
<br />
Hasab has a hit list of 10 target nations; <a href="https://forum.prtcy.com/thread-216-post-13561.html#pid13561" target="_blank" rel="noopener" class="mycode_url">this</a> is a digital leaflet circulating in Terra's dark web, <a href="https://forum.prtcy.com/thread-49-post-13559.html#pid13559" target="_blank" rel="noopener" class="mycode_url">this</a> is a hint and <a href="https://forum.prtcy.com/thread-59-post-13566.html#pid13566" target="_blank" rel="noopener" class="mycode_url">this</a> is a different hint, when it comes to figuring out which nations have been targetted.<br />
<br />
Story also includes hint videos, like <a href="https://forum.prtcy.com/thread-23-post-13594.html#pid13594" target="_blank" rel="noopener" class="mycode_url">this</a>.<br />
<br />
~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules of Engagement</span> (if you want to participate in the RP):<ul class="mycode_list"><li>I'm personally reaching out with DMs to players from these 10 target nations, directly. Basically, I am planning this with the 10 main players, in secret.<br />
</li>
<li>These players, if/once they figure out who the rest of them are, can absolutely coordinate together without me knowing anything beyond the 1-1 plans I have with each.<br />
</li>
<li>The plan is a dance: I build up, they can react, I act, they respond - the aftermath of each cycle helps push the story forward by building momentum from each cycle until the finale.<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">If you're NOT one of the 10 main players but want to participate, you can reach out to these 10 main players (once you've figured out who they are) to coordinate your envisioned involvement.</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Difficulty Level</span>: Medium to High<ul class="mycode_list"><li>Solentia will be painted with optics that will make it harder for anyone to attack it in any manner without getting a bad rep internationally. You'll have to account for that.<br />
</li>
<li>I am notoriously complex when it comes to players figuring out the main strand of the story: I RP in "modules", different time periods, I use flashbacks and have plot twists. Most of my text/imagery is intentional and I'm a great fan of misdirection. You'll have to pay attention.<br />
</li>
<li>I also RP multiple faces, so it's important you don't mistake everything as "Solentia".<br />
</li>
<li><span style="color: #e82a1f;" class="mycode_color">By RPing as a secondary player, you are agreeing that you're not looking to win over any other player OOCly - but may absolutely be looking to score points ICly - and you're totally fine with being flexible with the story, considering you're neither aware of the cycles nor the endgame.</span><br />
</li>
</ul>
~<br />
<br />
There are 3 acts and 6 phases:<br />
<ol type="1" class="mycode_list"><li>Exposition ~ we're currently on this one<br />
</li>
<li>Inciting Incident ~ you'll feel it, it's not the first boom<br />
</li>
<li>Rising Action<br />
</li>
<li>Midpoint ~ you'll feel the international shift<br />
</li>
<li>Pre-climax<br />
</li>
<li>Climax ~ the #1 nation will be attacked<br />
</li>
<li>(Resolution, plot-twist reveal)<br />
</li>
</ol>
As part of this arc, I will also be doing a few posts on Solentia's:<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Culture</span>, so you know how both the nation and region in Southeast Majatra play out<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Geography</span>, so you know where everything is and how it looks<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Economy</span>, just to break the country's long-standing norm it's completely shithole (the south is pretty nice, actually), when in fact it's just a neglected country from the rest of the world<br />
</li>
</ul>
Feel free to ask any questions on this thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #e82a1f;" class="mycode_color">Please be secretive in public, <span style="text-decoration: underline;" class="mycode_u">BUT</span> totally the opposite in private. Why? IMO, good stories need a sense of suspense, but great stories also need clear communication behind the scenes.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[King George Alvarez Abdication]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=465</link>
			<pubDate>Wed, 27 Aug 2025 03:04:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=23">Doc</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=465</guid>
			<description><![CDATA[Given changes possible in Baltusia that may be on the horizon, I have asked Weimarska if I can take control of King George Alvarez of Baltusia, have him abdicate and return to Kalistan.  Last we heard of him, he was under gilded house arrest, and was a figurehead monarch at any rate.<br />
<br />
The story I will write this evening has George making his way to Playa de La Paz, the Empress' Winter Home in Athosia where he will ask for asylum.  He will have left a letter for the Baltusian Government explaining that he officially abdicates in favor of nobody, and vacates the throne.  There will be no immediate changes in the Baltusian Government as a result, I am OOCly anticipating that if players are approved in Baltusia, that will change, so this clears the way for them too.<br />
<br />
But George Alvarez is of the Alvarez family, and he was supplied to Weim to serve as king of the nation.  Kalistan is a place that will keep him safe is changes do happen in Baltusia that are in line with the history of the nation.<br />
<br />
Weimarska has agreed to transferring this character.]]></description>
			<content:encoded><![CDATA[Given changes possible in Baltusia that may be on the horizon, I have asked Weimarska if I can take control of King George Alvarez of Baltusia, have him abdicate and return to Kalistan.  Last we heard of him, he was under gilded house arrest, and was a figurehead monarch at any rate.<br />
<br />
The story I will write this evening has George making his way to Playa de La Paz, the Empress' Winter Home in Athosia where he will ask for asylum.  He will have left a letter for the Baltusian Government explaining that he officially abdicates in favor of nobody, and vacates the throne.  There will be no immediate changes in the Baltusian Government as a result, I am OOCly anticipating that if players are approved in Baltusia, that will change, so this clears the way for them too.<br />
<br />
But George Alvarez is of the Alvarez family, and he was supplied to Weim to serve as king of the nation.  Kalistan is a place that will keep him safe is changes do happen in Baltusia that are in line with the history of the nation.<br />
<br />
Weimarska has agreed to transferring this character.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Conflict in South Dovani]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=426</link>
			<pubDate>Thu, 17 Apr 2025 21:12:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=87">Wu Han</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=426</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Conflict in South Dovani</span></span><br />
<br />
This is a tightly controlled RP arc. As such, we are generally just looking for players who are willing to fill pre-defined roles. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Length</span><br />
Long-term, non-committal, indefinite end<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context</span><br />
South Dovani has been embroiled in a series of low-level insurgencies for over a century in its eastern provinces. <br />
For context, please consider reading or consulting this Wiki article: (<a href="https://classicrp.miraheze.org/wiki/East_South_Dovani_conflict" target="_blank" rel="noopener" class="mycode_url">“East South Dovani conflict”</a>). <br />
<br />
We are looking for players to provide financial and material support for the belligerent groups in the conflict. These include:<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1. The Republic of South Dovani</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">South Dovani is a liberal democratic state with a market-based, export-led economy. Its government is seeking assistance in the form of military hardware, arms deals, joint training/exercises, investment and development aid. </span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">2. The Left-wing militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Unified People’s Militia</span> (<span style="font-weight: bold;" class="mycode_b">UPM</span>): a left-wing, Ruanist (Maoist), and secularist militant group; the strongest and most direct opponent of the government. Fiercely opposed to the traditional culture of South Dovani, and any effort to restore the monarchy. A significant source of funding for the UPM is trafficking gems (sapphires, rubies) and drugs (opium, amphetamines). They are allied to smugglers and organized crime groups, and an enemy of every other group. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">People’s Liberation Front</span> (<span style="font-weight: bold;" class="mycode_b">PLF</span>): a libertarian-socialist political and militant group that controls a significant amount of territory in the mountains of eastern South Dovani. They are inspired by the RL <a href="https://en.wikipedia.org/wiki/Zapatista_Army_of_National_Liberation" target="_blank" rel="noopener" class="mycode_url">Zapatistas</a>. They are generally non-violent and do not fight with the government or other groups unless attacked. They are allied with the SLF.</span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">3. The minority-autonomy militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Sumanese Liberation Front</span> (<span style="font-weight: bold;" class="mycode_b">SLF</span>): a Sumanese militant political organization seeking greater autonomy for the Suman Province. While hostile to the central government during the communist period, the SLF has had better relations with the current Republic of South Dovani. The SLF supports the restoration of the Prince of Suman. They are allied with the PLF, have neutral relations with the right-wing militias, and are the bitter enemies of the UPM. </span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">4. The Right-wing militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Hanzai Rangers</span>: an ultranationalist political and militant organization seeking to eliminate the left-wing militia groups, and to re-establish the Kingdom of Hanzen. The Hanzai Rangers often collaborate with the National Police Force and Armed Forces in their operations against the UPM. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">National Defence Corps </span>(<span style="font-weight: bold;" class="mycode_b">NDC</span>): a nationalist political militant organization which supports the traditional culture of South Dovani/Hanzen, and seeks to protect rural communities from other militant groups and organized crime groups</span>.<br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">5. Gem smugglers, drug smugglers, and Triad organizations</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">Transnational <span style="font-weight: bold;" class="mycode_b">Triad groups</span> headquartered in Dalibor, including the <span style="font-weight: bold;" class="mycode_b">White Tigers Triad</span> and the <span style="font-weight: bold;" class="mycode_b">Tian Long Tong</span>, are engaged in selling arms to the UPM, in exchange for opium and gems. They are also rumoured to have relationships with the Hanzai Rangers and the SLF. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">A significant source of funding for the UPM, SLF, and PLF is <span style="font-weight: bold;" class="mycode_b">gem smuggling</span>, leveraging South Dovani’s natural reserves of precious gemstones. </span><br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Seeking</span><br />
As mentioned previously, we are seeking players who can see a role for their countries or controlled organization(s) to play in supporting one or more of the above groups. Some ideas:<br />
<ol type="1" class="mycode_list"><li>A criminal organization from your country could be involved in drug/gem smuggling.<br />
</li>
<li>Your government can support one (or more) of the belligerents (i.e. supporting the left-wing militias), clandestinely or not. <br />
</li>
<li>Your government/company can invest in South Dovani and/or sign deals with the government (arms deals, trade deals, etc.)<br />
</li>
<li>If nothing else, just stating what side your government takes politically, to add countries to the wiki <img src="https://ptr.zanz2.dev/_forum/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
</li>
<li>Writing about how the rise in gem/drugs/arms smuggling from the region may be impacting your country.<br />
</li>
</ol>
Creativity to this end is highly encouraged. Feel free to message me on Discord if you want to discuss or brainstorm your potential involvement, or if you have any questions.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Conditions</span><br />
<ol type="1" class="mycode_list"><li>Reach out first. Message me (Wu) on Discord. <br />
</li>
<li>No direct state involvement (in other words, you cannot begin bombing insurgents in South Dovani). <br />
</li>
</ol>
<br />
<span style="font-weight: bold;" class="mycode_b">Endgame</span><br />
We have not decided how it will end. External support may sway us in one direction or another.]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Conflict in South Dovani</span></span><br />
<br />
This is a tightly controlled RP arc. As such, we are generally just looking for players who are willing to fill pre-defined roles. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Length</span><br />
Long-term, non-committal, indefinite end<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context</span><br />
South Dovani has been embroiled in a series of low-level insurgencies for over a century in its eastern provinces. <br />
For context, please consider reading or consulting this Wiki article: (<a href="https://classicrp.miraheze.org/wiki/East_South_Dovani_conflict" target="_blank" rel="noopener" class="mycode_url">“East South Dovani conflict”</a>). <br />
<br />
We are looking for players to provide financial and material support for the belligerent groups in the conflict. These include:<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1. The Republic of South Dovani</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">South Dovani is a liberal democratic state with a market-based, export-led economy. Its government is seeking assistance in the form of military hardware, arms deals, joint training/exercises, investment and development aid. </span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">2. The Left-wing militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Unified People’s Militia</span> (<span style="font-weight: bold;" class="mycode_b">UPM</span>): a left-wing, Ruanist (Maoist), and secularist militant group; the strongest and most direct opponent of the government. Fiercely opposed to the traditional culture of South Dovani, and any effort to restore the monarchy. A significant source of funding for the UPM is trafficking gems (sapphires, rubies) and drugs (opium, amphetamines). They are allied to smugglers and organized crime groups, and an enemy of every other group. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">People’s Liberation Front</span> (<span style="font-weight: bold;" class="mycode_b">PLF</span>): a libertarian-socialist political and militant group that controls a significant amount of territory in the mountains of eastern South Dovani. They are inspired by the RL <a href="https://en.wikipedia.org/wiki/Zapatista_Army_of_National_Liberation" target="_blank" rel="noopener" class="mycode_url">Zapatistas</a>. They are generally non-violent and do not fight with the government or other groups unless attacked. They are allied with the SLF.</span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">3. The minority-autonomy militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Sumanese Liberation Front</span> (<span style="font-weight: bold;" class="mycode_b">SLF</span>): a Sumanese militant political organization seeking greater autonomy for the Suman Province. While hostile to the central government during the communist period, the SLF has had better relations with the current Republic of South Dovani. The SLF supports the restoration of the Prince of Suman. They are allied with the PLF, have neutral relations with the right-wing militias, and are the bitter enemies of the UPM. </span><br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">4. The Right-wing militias</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">Hanzai Rangers</span>: an ultranationalist political and militant organization seeking to eliminate the left-wing militia groups, and to re-establish the Kingdom of Hanzen. The Hanzai Rangers often collaborate with the National Police Force and Armed Forces in their operations against the UPM. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">The <span style="font-weight: bold;" class="mycode_b">National Defence Corps </span>(<span style="font-weight: bold;" class="mycode_b">NDC</span>): a nationalist political militant organization which supports the traditional culture of South Dovani/Hanzen, and seeks to protect rural communities from other militant groups and organized crime groups</span>.<br />
</li>
</ul>
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">5. Gem smugglers, drug smugglers, and Triad organizations</span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size">Transnational <span style="font-weight: bold;" class="mycode_b">Triad groups</span> headquartered in Dalibor, including the <span style="font-weight: bold;" class="mycode_b">White Tigers Triad</span> and the <span style="font-weight: bold;" class="mycode_b">Tian Long Tong</span>, are engaged in selling arms to the UPM, in exchange for opium and gems. They are also rumoured to have relationships with the Hanzai Rangers and the SLF. </span><br />
</li>
<li><span style="font-size: small;" class="mycode_size">A significant source of funding for the UPM, SLF, and PLF is <span style="font-weight: bold;" class="mycode_b">gem smuggling</span>, leveraging South Dovani’s natural reserves of precious gemstones. </span><br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Seeking</span><br />
As mentioned previously, we are seeking players who can see a role for their countries or controlled organization(s) to play in supporting one or more of the above groups. Some ideas:<br />
<ol type="1" class="mycode_list"><li>A criminal organization from your country could be involved in drug/gem smuggling.<br />
</li>
<li>Your government can support one (or more) of the belligerents (i.e. supporting the left-wing militias), clandestinely or not. <br />
</li>
<li>Your government/company can invest in South Dovani and/or sign deals with the government (arms deals, trade deals, etc.)<br />
</li>
<li>If nothing else, just stating what side your government takes politically, to add countries to the wiki <img src="https://ptr.zanz2.dev/_forum/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
</li>
<li>Writing about how the rise in gem/drugs/arms smuggling from the region may be impacting your country.<br />
</li>
</ol>
Creativity to this end is highly encouraged. Feel free to message me on Discord if you want to discuss or brainstorm your potential involvement, or if you have any questions.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Conditions</span><br />
<ol type="1" class="mycode_list"><li>Reach out first. Message me (Wu) on Discord. <br />
</li>
<li>No direct state involvement (in other words, you cannot begin bombing insurgents in South Dovani). <br />
</li>
</ol>
<br />
<span style="font-weight: bold;" class="mycode_b">Endgame</span><br />
We have not decided how it will end. External support may sway us in one direction or another.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rapa Pile: Liberation from Vascania]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=413</link>
			<pubDate>Sun, 23 Mar 2025 19:27:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=1">GreekIdiot</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=413</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>You know the drill, reply back if you're interested, what you're thinking and especially what you want to achieve. For the most part of the story and especially the slow and steady beginning, you really don't have to do anything specific. <br />
<br />
Play when you're in the mood.</blockquote>
<br />
<span style="font-weight: bold;" class="mycode_b">Title</span><br />
Nidahase Hande (Voice of Freedom, it's a Dune reference for Lisan al Gaib), <a href="https://forum.prtcy.com/thread-411.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-411.html</a><br />
<span style="font-weight: bold;" class="mycode_b">Length</span><br />
Long-term, non-committal, unknown, no rush<br />
<span style="font-weight: bold;" class="mycode_b">Endgame</span><br />
Attempt to liberate Rapa Pile from Vascania - keyword is "attempt", outcome will depend on organic roleplay development.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">How it will be played</span><br />
Indirect will be organic, direct will be coordinated on Discord (please DM me anytime). <br />
<br />
As I write the internal story, I will plant plot points opening doors for other nations/players. Entirely up to you if you want to engage - won't hurt the story in the slightest if you don't.<br />
<br />
If you engage back, I will engage again and off we go.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personal limit(s)</span><br />
Can't play fast, can't schedule posts and can't keep up with everything. If you want to get involved either indirectly or directly, make sure to post a snippet of your own post on the Rapa Pile newsfeed thread <a href="https://forum.prtcy.com/thread-17.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-17.html</a> to catch my attention.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Conditions</span><br />
<ol type="1" class="mycode_list"><li>If you participate, I will paint you as bad if you try to do the right thing, and as good if you try to do the wrong thing.<br />
</li>
<li>By "right and wrong thing", I mean what you choose to advocate as right/wrong, not a general right/wrong concept.<br />
</li>
<li>As is my playstyle, everybody will keep guessing and there will probably be a fair amount of plot twists.<br />
</li>
</ol>
<span style="font-weight: bold;" class="mycode_b">What's the backstory</span><br />
<ol type="1" class="mycode_list"><li>In 5538, Rogue completed an arc on Vascania illegally annexing Rapa Pile. <br />
</li>
<li>(this arc) A silent and simmering revolution across the generations started, seeing as the Rapa Pilese could not fight the monster, and the international community could not stop it.<br />
</li>
<li>In 5599, Xsampa got nuked by Beiteynu, officially marking the end of the previous world order. As the regional status quo will be assumed as such, regardless of Vascania being empty or not, Xsampa, neighboring nations, the Red Bass Ocean situation, the 3rd Point Federation, the Vamaj Network and the worldburnerists in the former Jelbic Empire will be assumed directly for the immediate vicinity.<br />
</li>
<li>The Rapa Pilese may regard the occupation as business as usual after 100 years, but they still have an independent identity rooted.<br />
</li>
</ol>
(2) will be bridged through flashbacks building up the story since 5538 (on how the stage was set through the generations).<br />
<a href="https://forum.prtcy.com/thread-411.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-411.html</a>]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite>You know the drill, reply back if you're interested, what you're thinking and especially what you want to achieve. For the most part of the story and especially the slow and steady beginning, you really don't have to do anything specific. <br />
<br />
Play when you're in the mood.</blockquote>
<br />
<span style="font-weight: bold;" class="mycode_b">Title</span><br />
Nidahase Hande (Voice of Freedom, it's a Dune reference for Lisan al Gaib), <a href="https://forum.prtcy.com/thread-411.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-411.html</a><br />
<span style="font-weight: bold;" class="mycode_b">Length</span><br />
Long-term, non-committal, unknown, no rush<br />
<span style="font-weight: bold;" class="mycode_b">Endgame</span><br />
Attempt to liberate Rapa Pile from Vascania - keyword is "attempt", outcome will depend on organic roleplay development.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">How it will be played</span><br />
Indirect will be organic, direct will be coordinated on Discord (please DM me anytime). <br />
<br />
As I write the internal story, I will plant plot points opening doors for other nations/players. Entirely up to you if you want to engage - won't hurt the story in the slightest if you don't.<br />
<br />
If you engage back, I will engage again and off we go.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personal limit(s)</span><br />
Can't play fast, can't schedule posts and can't keep up with everything. If you want to get involved either indirectly or directly, make sure to post a snippet of your own post on the Rapa Pile newsfeed thread <a href="https://forum.prtcy.com/thread-17.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-17.html</a> to catch my attention.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Conditions</span><br />
<ol type="1" class="mycode_list"><li>If you participate, I will paint you as bad if you try to do the right thing, and as good if you try to do the wrong thing.<br />
</li>
<li>By "right and wrong thing", I mean what you choose to advocate as right/wrong, not a general right/wrong concept.<br />
</li>
<li>As is my playstyle, everybody will keep guessing and there will probably be a fair amount of plot twists.<br />
</li>
</ol>
<span style="font-weight: bold;" class="mycode_b">What's the backstory</span><br />
<ol type="1" class="mycode_list"><li>In 5538, Rogue completed an arc on Vascania illegally annexing Rapa Pile. <br />
</li>
<li>(this arc) A silent and simmering revolution across the generations started, seeing as the Rapa Pilese could not fight the monster, and the international community could not stop it.<br />
</li>
<li>In 5599, Xsampa got nuked by Beiteynu, officially marking the end of the previous world order. As the regional status quo will be assumed as such, regardless of Vascania being empty or not, Xsampa, neighboring nations, the Red Bass Ocean situation, the 3rd Point Federation, the Vamaj Network and the worldburnerists in the former Jelbic Empire will be assumed directly for the immediate vicinity.<br />
</li>
<li>The Rapa Pilese may regard the occupation as business as usual after 100 years, but they still have an independent identity rooted.<br />
</li>
</ol>
(2) will be bridged through flashbacks building up the story since 5538 (on how the stage was set through the generations).<br />
<a href="https://forum.prtcy.com/thread-411.html" target="_blank" rel="noopener" class="mycode_url">https://forum.prtcy.com/thread-411.html</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Conference of Altéa - PLANNING]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=395</link>
			<pubDate>Mon, 03 Mar 2025 21:59:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=35">Louis</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=395</guid>
			<description><![CDATA[<img src="https://i.imgur.com/96omkIZ.png" loading="lazy"  alt="[Image: 96omkIZ.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">BACKGROUND and OOC GOALS: </span>The Conference of Alt<span style="color: #353535;" class="mycode_color">éa is a first person and third person RP that has three OOC goals:<br />
</span><ul class="mycode_list"><li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Making sense of a current global order (against fascism, Thallerism, etc)</span></span><br />
</li>
<li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Advancing personal/national interests (secret deals, negotiations)</span></span><br />
</li>
<li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Creating an arc or multiple RP arcs involving global stability.</span></span><br />
</li>
</ul>
<span style="color: #353535;" class="mycode_color"><br />
<span style="font-weight: bold;" class="mycode_b">IC GOALS</span>: The conference itself will be an opportunity to<span style="font-style: italic;" class="mycode_i"> RP in first person</span> and<span style="font-weight: bold;" class="mycode_b"> help create the context for future RP arcs. </span>The goal of this RP is to leave with ideas, projects, arcs, and other stories to pursue based on what is negotiated between players. </span><br />
<br />
<span style="color: #353535;" class="mycode_color">The main IC themes of the conferences per the discord include:<br />
<br />
- Global Stability (Countering Fascism/Thallerism/whatever else)</span><br />
<span style="color: #353535;" class="mycode_color">- Establishing or Making sense of the world order via cooperation/economic deals, etc<br />
</span><br />
<hr class="mycode_hr" />
WHAT YOU NEED TO DO:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">In this thread below, describe the ambitions/goals/plans you have for your nation at this conference and HOW they could fit into the IC Goals. </span>The conference itself will be very conversational among the characters we RP. The conference will be a platform for you to create ideas and negotiate with other players. I expect to start once we have a solid plan.<br />
<hr class="mycode_hr" />
<br />
Example:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Nation name/Player:<br />
Characters sending to conference:<br />
Ideas/Plans/Deals to offer:</blockquote>
]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/96omkIZ.png" loading="lazy"  alt="[Image: 96omkIZ.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">BACKGROUND and OOC GOALS: </span>The Conference of Alt<span style="color: #353535;" class="mycode_color">éa is a first person and third person RP that has three OOC goals:<br />
</span><ul class="mycode_list"><li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Making sense of a current global order (against fascism, Thallerism, etc)</span></span><br />
</li>
<li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Advancing personal/national interests (secret deals, negotiations)</span></span><br />
</li>
<li><span style="color: #353535;" class="mycode_color"><span style="color: #353535;" class="mycode_color">- Creating an arc or multiple RP arcs involving global stability.</span></span><br />
</li>
</ul>
<span style="color: #353535;" class="mycode_color"><br />
<span style="font-weight: bold;" class="mycode_b">IC GOALS</span>: The conference itself will be an opportunity to<span style="font-style: italic;" class="mycode_i"> RP in first person</span> and<span style="font-weight: bold;" class="mycode_b"> help create the context for future RP arcs. </span>The goal of this RP is to leave with ideas, projects, arcs, and other stories to pursue based on what is negotiated between players. </span><br />
<br />
<span style="color: #353535;" class="mycode_color">The main IC themes of the conferences per the discord include:<br />
<br />
- Global Stability (Countering Fascism/Thallerism/whatever else)</span><br />
<span style="color: #353535;" class="mycode_color">- Establishing or Making sense of the world order via cooperation/economic deals, etc<br />
</span><br />
<hr class="mycode_hr" />
WHAT YOU NEED TO DO:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">In this thread below, describe the ambitions/goals/plans you have for your nation at this conference and HOW they could fit into the IC Goals. </span>The conference itself will be very conversational among the characters we RP. The conference will be a platform for you to create ideas and negotiate with other players. I expect to start once we have a solid plan.<br />
<hr class="mycode_hr" />
<br />
Example:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Nation name/Player:<br />
Characters sending to conference:<br />
Ideas/Plans/Deals to offer:</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Vengeance of Adlé]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=339</link>
			<pubDate>Sun, 16 Feb 2025 21:19:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=9">Mbites</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=339</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Title: </span>The Vengeance of Adlé (or how it was known on Discord: "Intelligence/Character Drama Arc")<br />
<span style="font-weight: bold;" class="mycode_b">Estimate on Length:</span> Long-term<br />
<span style="font-weight: bold;" class="mycode_b">Personal Limitations: </span>Open-conflict, it's a shadow-war<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Involved People:</span><br />
Open for all<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context:</span> <br />
So basicly, what I have thought about is a long-term story arc that involves the 'lost' son of Wrntukai the second, the former emperor of the JE (responsible for the war between beiteynu and xsampa) and Theodora Lackmann who was ousted by Beidel and Marissen. The son (Adlé) was kidnapped by the Thallers which are his kinsmen from his mothers side and escaped from them after enduring some traumatic stuff during his young teenage years, he then found mercenary/delinquent work in all regions of ND + former Beiteynu where he planned his revenge which leads him all around the world to gather assets and connections to destroy his enemies and avenge his mother, which is held somewhere by the Thallers + political allies. Politically its supposed to give other powers a chance to push the triad (nd) into a certain alignment direction because the political elite will be... a lot smaller (after this arc) and will have to reorganize and the nation is currently 'open' for realignment as its pillar (beiteynu) died and now the Triad stands as its own nation. If anyone wants to participate i'd be open for a lot of shadow-war sillyness too. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Proposed Timeline:</span><br />
As it is long-term and I am rolling with the punches/offering people to jump in for specific events or the whole thing, it's flexible.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Misc:</span><br />
potentials for foreign powers and change: Destroying/Assisting the Thallers, Supporting Political Ideologies e.g more left-wing/social liberal, pushing ND somewhere geopolitically, ...</blockquote>
]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Title: </span>The Vengeance of Adlé (or how it was known on Discord: "Intelligence/Character Drama Arc")<br />
<span style="font-weight: bold;" class="mycode_b">Estimate on Length:</span> Long-term<br />
<span style="font-weight: bold;" class="mycode_b">Personal Limitations: </span>Open-conflict, it's a shadow-war<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Involved People:</span><br />
Open for all<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context:</span> <br />
So basicly, what I have thought about is a long-term story arc that involves the 'lost' son of Wrntukai the second, the former emperor of the JE (responsible for the war between beiteynu and xsampa) and Theodora Lackmann who was ousted by Beidel and Marissen. The son (Adlé) was kidnapped by the Thallers which are his kinsmen from his mothers side and escaped from them after enduring some traumatic stuff during his young teenage years, he then found mercenary/delinquent work in all regions of ND + former Beiteynu where he planned his revenge which leads him all around the world to gather assets and connections to destroy his enemies and avenge his mother, which is held somewhere by the Thallers + political allies. Politically its supposed to give other powers a chance to push the triad (nd) into a certain alignment direction because the political elite will be... a lot smaller (after this arc) and will have to reorganize and the nation is currently 'open' for realignment as its pillar (beiteynu) died and now the Triad stands as its own nation. If anyone wants to participate i'd be open for a lot of shadow-war sillyness too. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Proposed Timeline:</span><br />
As it is long-term and I am rolling with the punches/offering people to jump in for specific events or the whole thing, it's flexible.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Misc:</span><br />
potentials for foreign powers and change: Destroying/Assisting the Thallers, Supporting Political Ideologies e.g more left-wing/social liberal, pushing ND somewhere geopolitically, ...</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Guidelines and Advice]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=338</link>
			<pubDate>Sun, 16 Feb 2025 20:48:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=9">Mbites</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=338</guid>
			<description><![CDATA[In this Section of the Forum we want to offer a dedicated place handled with special care to players who would like to either publicly plan a Story Arc and/or would like it to be multilateral (involve more than two players).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We'd like to remind all of you to please:</span><br />
<br />
1) Take your time with responding,<br />
<br />
2) Understand that disagreeing/not participating is not a personal insult,<br />
<br />
3) Be friendly and give each other the benefit of the doubt<br />
<br />
The following section of this post will be filled with useful advice and experiences from Veteran Players:<br />
[To be Filled]<br />
<br />
Additionally we'd like to offer this as a copy-paste ressource to use as a template for creating threads and sharing/proposing story ideas:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Title: </span><br />
<span style="font-weight: bold;" class="mycode_b">Estimate on Length:</span> (Short/Mid/Long Term) or (X amount of Months/Years)<br />
<span style="font-weight: bold;" class="mycode_b">Personal Limitations: </span>What you absolutely DO NOT want to see goes here.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Involved People:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context:</span> <br />
TIP: Maybe Link to already relevant posts which already establish/transmit a style or general grasp of the idea.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Proposed Timeline:</span><br />
E.g: <br />
5600 - Destruction of Beiteynu (GreekIdiot, Mbites)<br />
5601 - Terra celebrates as Beiteynu dies (GreekIdiot, Mbites, Svet)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Misc:</span><br />
What you think might still be missing.</blockquote>
]]></description>
			<content:encoded><![CDATA[In this Section of the Forum we want to offer a dedicated place handled with special care to players who would like to either publicly plan a Story Arc and/or would like it to be multilateral (involve more than two players).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We'd like to remind all of you to please:</span><br />
<br />
1) Take your time with responding,<br />
<br />
2) Understand that disagreeing/not participating is not a personal insult,<br />
<br />
3) Be friendly and give each other the benefit of the doubt<br />
<br />
The following section of this post will be filled with useful advice and experiences from Veteran Players:<br />
[To be Filled]<br />
<br />
Additionally we'd like to offer this as a copy-paste ressource to use as a template for creating threads and sharing/proposing story ideas:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Title: </span><br />
<span style="font-weight: bold;" class="mycode_b">Estimate on Length:</span> (Short/Mid/Long Term) or (X amount of Months/Years)<br />
<span style="font-weight: bold;" class="mycode_b">Personal Limitations: </span>What you absolutely DO NOT want to see goes here.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Involved People:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Context:</span> <br />
TIP: Maybe Link to already relevant posts which already establish/transmit a style or general grasp of the idea.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Proposed Timeline:</span><br />
E.g: <br />
5600 - Destruction of Beiteynu (GreekIdiot, Mbites)<br />
5601 - Terra celebrates as Beiteynu dies (GreekIdiot, Mbites, Svet)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Misc:</span><br />
What you think might still be missing.</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[RP Coordination: City States of Amudim (Beiteynu)]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=283</link>
			<pubDate>Sun, 19 Jan 2025 22:03:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=1">GreekIdiot</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=283</guid>
			<description><![CDATA[Real quick, the idea is to dismantle Beiteynu in the most permanent way and change the narrative to Amudim. It's a union. The focus will be to establish each city state as its own pseudo country held together by paperwork, history and  the Neset.<br />
<br />
@Mbites got any particular needs/goals with Himmelshtern? (i.e. you wanna keep its navy to keep amplfying N&amp;D's navy?)<br />
<br />
@Nick, I assume for Sholemberg is to keep riding the wave with our gang and the Goldbloom politics once in a while, right?]]></description>
			<content:encoded><![CDATA[Real quick, the idea is to dismantle Beiteynu in the most permanent way and change the narrative to Amudim. It's a union. The focus will be to establish each city state as its own pseudo country held together by paperwork, history and  the Neset.<br />
<br />
@Mbites got any particular needs/goals with Himmelshtern? (i.e. you wanna keep its navy to keep amplfying N&amp;D's navy?)<br />
<br />
@Nick, I assume for Sholemberg is to keep riding the wave with our gang and the Goldbloom politics once in a while, right?]]></content:encoded>
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		<item>
			<title><![CDATA[OOC: Elite units of Pontesi (military, navy and airforce)]]></title>
			<link>https://ptr.zanz2.dev/_forum/showthread.php?tid=165</link>
			<pubDate>Fri, 18 Oct 2024 20:36:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://ptr.zanz2.dev/_forum/member.php?action=profile&uid=28">MrFacts</a>]]></dc:creator>
			<guid isPermaLink="false">https://ptr.zanz2.dev/_forum/showthread.php?tid=165</guid>
			<description><![CDATA[This is an OOC thread is to let people know how the units are trained, what they are equipped with and how many men each unit has. As in IC the units formation is classified.<br />
<br />
when the whole project will be done, Pontesi will have 3 elite units, 1 for the military (under direct control of the king); 1 for the navy and 1 for the airforce.]]></description>
			<content:encoded><![CDATA[This is an OOC thread is to let people know how the units are trained, what they are equipped with and how many men each unit has. As in IC the units formation is classified.<br />
<br />
when the whole project will be done, Pontesi will have 3 elite units, 1 for the military (under direct control of the king); 1 for the navy and 1 for the airforce.]]></content:encoded>
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