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Border changes, secession & annexations
#11
was there ever any further discussion on this topic?
Primary: Institutionalist Party of Kalistan (IPoK), 5146-

Inactive:
Socialist Party of Kalistan (SPoK), 2591-
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#12
(25-09-2025, 04:43 AM)Doc Wrote: was there ever any further discussion on this topic?

Don't think so (outside Rogue mentioning it on Discord the other day). Think we're all waiting for the launch atm. I can absolutely help tackle this and other matters once that's out and we're in the post-release phase.

Would that be OK?
The Banana
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#13
(30-09-2025, 09:46 AM)GreekIdiot Wrote:
(25-09-2025, 04:43 AM)Doc Wrote: was there ever any further discussion on this topic?

Don't think so (outside Rogue mentioning it on Discord the other day). Think we're all waiting for the launch atm. I can absolutely help tackle this and other matters once that's out and we're in the post-release phase.

Would that be OK?

I specks it will have to be.

If need be I will propose a rule change. I know there was a lot of initial discussion around this topic, both pro and con, but many of the concerns with it had to do with balance and consent and I think we have rules to cover that stuff. I'll stand by.
Primary: Institutionalist Party of Kalistan (IPoK), 5146-

Inactive:
Socialist Party of Kalistan (SPoK), 2591-
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#14
After renewed interest in this and Greek's openness to discuss after launch; I've raised this now within the team to draft a rule change proposal which will be published for community review in due time, it'll take a while because we want greek's input for potential technical implications.
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#15
fyi on D.3 https://forum.prtcy.com/thread-467-post-...ml#pid9751
might also affect engagement with inactive nations?
The Banana
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#16
After careful consideration the team has decided to not go forward with a rule change in regards to border changes/territory transfers.

The following points in favor of a change have been raised in the internal discussion:
  • There are storytelling benefits (availability) if there is the introduction of a system which deals with Empty Nations via Mod Intervention/Temporary Takeovers (without a Controller.)
    -> While that may be true, there is nothing necessitating mod intervention. Currently anyone could go there to help Player X with a storyline that would require a nation to be filled.

The following points against a change have been raised in the internal discussion:
  • Additional work for the mod team and bureaucratic hurdles which would be difficult to handle.
  • No real need for permanent border changes, everything that would be possible with them can be achieved without the rule change.
  • Concerns over what could happen if certain nation slots consolidate too much territory.
    -> This includes - on an abstract level - creating different "qualities" of Slots meaning that certain Primaries are worth more than others on an enforced mechanical level.
  • Rarely examples of good Roleplay justifying border changes.

Summarily, for the team - in its current constellation - it is not an option to introduce a concept or specific rule proposal to accomodate these ideas.
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