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Section 1 - About
Particracy was a text-based online polsim game originally created by Wouter. It's most commonly referred to as Particracy Classic. The game offered an in-game experience, on top of which the community has created and maintained a layer of roleplay (RP) throughout the decades. After it's shutdown the community has - during a transitionary phase - solely relied on forum based roleplay to further develop the fictional universe. As part of enhancing the roleplay aspect of the game, GreekIdiot created what's referred to as the Legacy Edition, available on these forums https://forum.prtcy.com/ and the immersive interface at https://prtcy.com/. In 2026 the community started to reintroduce game-mechanics dubbed PT:Reborn (abrev. PT:R). PT:R is being maintained and developed by Zanz available on https://ptr.zanz2.dev/.
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A) Discord
You can join our small community of active roleplayers and expand your experience beyond the game on our Discord Server, here.
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B)Team
Moderators
- Aethan
- Mbites
- Nick
- Zanz
To ensure a safe, fun and constructive environment to roleplay in, the community team (Moderators) Zanz (Dev), Mbites, as well as Aethan and TheNick, are tasked with enforcing the rules and helping wherever they can.
Any member of the community can apply to join the moderation team, at any time, with a request, here (thread-link tbd).
C) Feedback
Also keep in mind that any initiatives brought by the community team (i.e. amendment to a game rule) always go through 14-day long public community feedback before being implemented. So make sure to keep an eye on the Discussion sub-forum, here.
His Schnitzelsty, the most honorable Austrocrat.
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2. Community Guidelines
Keeping this community a fun, safe and creative place for everyone is of the outmost importance and priority for everyone.
- Do NOT be intentionally and continuously disrespectful and unfriendly - sometimes tensions, arguments and frustrations may run high, which is totally understandable, but it is absolutely unacceptable to keep doing it
- Do NOT harass anyone - harassing means attacking and discriminating against others on any basis, including but not limited to religion, political affiliation, gender, sexual orientation, creed, colour and nationality - this is absolutely unacceptable and will lead to an immediate and permanent ban from the game and the community
- Do NOT exploit anyone and especially newer players (power playing) - and especially to advance your own game/community goals
- Do NOT search for, circulate, publicly identify, publish or otherwise share personal information on anyone (doxxing) - this is absolutely unacceptable and will lead to an immediate and permanent ban from the game and the community
- Do NOT impersonate anyone with the intent to mislead, exploit loopholes and otherwise cheat and cause harm - this is absolutely unacceptable and will lead to an immediate and permanent ban from the game and the community
- Do NOT share private messages without permission - unless instructed to by an admin or member of the mod team
- Do NOT discuss warnings and bans issued on someone with an unhelpful cause and effect - as it puts an unnecessary spotlight on them that helps no one improve
- Do NOT troll or spam - spamming means sending unsolicited messages to a large number of recipients, posting in a large number of places and posting in a high level of frequency
- Do NOT advertise for other sites, games, forums, discords, etc., without first receiving approval from a member of the Moderation team.
- Do NOT engage with the community in any language other than English
- Do NOT discriminate against anyone on their use of the English language or understanding of any aspect of the game
- Do NOT confuse conversations by mixing in-character (IC) and out-of-character (OOC) messaging without being clear
- Do NOT use artificial intelligence (AI) to generate text - as it defeats the entire purpose of the game (media is allowed and you can even use AI to help you plan your roleplay)
- Do NOT copy the work of others by presenting it as your own and without attribution or permission (plagiarism)
- Do NOT roleplay science-fiction or fantasy - as it defeats the entire context of the game
- Do NOT roleplay without the consent of affected/involved players - as it defeats the entire foundation of the game
2A. Management
Mods and Game Masters are here to ensure the community remains a fun, safe and creative place for everyone without prejudice or bias. They also understand that abusing their position will likely lead to their permanent ban from the community and the game.
Thus, they must:
- Ban players who are breaking the aforementioned guidelines highlighted in red
- Enforce the rest of the aforementioned guidelines and the game rules in a thoughtful and reconciliatory manner with the goal of reaching a working solution for all participants
- Stay out of deliberations when they have a conflict of interest as players
- Raise complex and multi-sided issues to game masters for mediation, provided that they have first attempted to resolve them with the community
- Handle requests and enforce community guidelines and game rules - but note that Game Masters are not expected to be as active or available/deal with day-to-day tasks as mods
2B. General
- Players are generally advised to raise issues first to mods and only as a last resort to game masters
- All players can apply to become a mod, propose changes to community guidelines and game rules and suggest features to the game, at any time
- Game Masters appoint and remove mods
- Game Masters supervise the enforcement levels (stricter/looser) of community guidelines and game rules and set the direction for mods with the goal of preserving balance
- Game Masters can override mod decisions
2C. Language
- English is the official language of PT:R/Legacy, as a result, all users should be able to communication to a reasonable standard in English. The PT community is made up of dozens of different languages and we welcome the diversity;
- All public communications such as bill descriptions, party descriptions, politicians must be written in English;
- Party names, constitutional titles and other variables (excluding bill descriptions, party descriptions and politicians) may be in a non-English language appropriate to the nation's culture however if the nation's culture has a different alphabet that might be difficult to understand, the Latin-script transliteration is required (example languages: Russian, Arabic, Persian, etc.);
- Users should not be discriminated against for poor English, in the event of a breakdown in communications Moderation should be notified to perhaps assist in communications;
- Swearing and "bad language" is not necessarily forbidden in-character; players are advised to be very aware of the usage of swearing, discriminatory and otherwise negative language when operating in character. For out of character swearing, racial insults and other personal attacks will not be tolerated. Any discrimination and attacks on the basis of religion, political affiliation, sexual orientation, creed, color or nationality is prohibited and will be dealt with with the utmost importance;
- Any form of spamming (discord (public or private), creating multiple bills with similar names/variables repeatedly, etc.) is forbidden in-game, on the forums and the official Legacy Discord server.
2D. Discord
- The Community Team runs the official PT Community Discord server. The rules and procedures following the Discord server are as follows
- Becoming a member of the official Discord is compulsory during Open Beta testing of PT:Reborn.
- All rules of Section 1 and other game rules apply within the discord and will be followed;
- Political and religious discourse is welcome, however all members of the Discord will be treated with respect and any breach of these rules will result in sanctions. The point of the PT Legacy Community Discord is for the discussion of the game/universe as a whole, if political, religious, social, etc. discourse becomes disruptive or predatory in nature, the Community team will act accordingly.
His Schnitzelsty, the most honorable Austrocrat.
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3. Legacy Controllers and Reborn Game Masters
Controllers are players who are either the primary storyteller of a nation or one of its secondaries. One is the lead, the others tag along. You can see the full list of available nations (and continents) on https://prtcy.com/library/. In PT:R the game categorizes nations into 1) open or 2) GM (Game Master). Open nations are free to entered by everyone if there are less than 12 parties. There is no Controller over its mechanics or roleplay direction, you are free to do what you want within the bounds of the rules. Game Master nations are controlled by their Game Master, they have various tools at their disposal to edit certain aspects of the nation such as shifting the beliefs of the electorate or to make events which also affect voter behaviour. They also have to approve your presence in their controlled nations and each of your parties.
- Only 1 primary or Game Master is technically possible per nation
- Primaries and Game Masters have full control over the roleplay content, direction of a nation and large parts of the PT:R mechanics.
- Secondaries and players in GM nations need to coordinate with the primary and conform to the primary's roleplay content and direction for that nation
- Secondaries are only technically possible on nations which have a primary
- Secondaries are automatically removed from a nation when the primary leaves or is removed
The maximum # of allowed primaries and secondaries per player is configurable by members of the mod team. This setting may change according to general community feedback, overall activity in the community and the decision making of the mod team itself.
Similar to Primaries in Legacy, Reborn Game Masters have control over their nations mechanics wise and are able to approve or decline requests to play in said nation. It is strongly encouraged to closely coordinate with potential players via instant messaging platforms like Discord. Game Masters should be very transparent with their vision of their controlled nation.
- Aside of activity requirement rules (See 4B.7.) all other rules of in regards to mechanics are in place as long as the Game Master says so, it is their privilege to adapt them according to their needs.
- Due to the nature of a GM controlled nation section 4C of the rules regarding Role-Play procedures are not applicable.
- Game Masters should create "house-rules" and clarify in what way their nation deviates from the general rules, these have to be easily accessible for any player in said GM controlled nation. (e.g OOC bill, Asking a mod on Discord for a pin in the nation thread etc..)
- Game Masters are not allowed to abuse their house-rules to harass players and should not use them simply as a powergaming tool.
- Any rules regarding behaviour between players, especially the Community Guidelines are still in place and have to be respected, be civil with each other.
- Please note that Game Masters are allowed to approve/reject players arbitrarily, they are allowed to cap the number of parties playing in their respective nation and are not required to approve your request.
Primaries of Legacy nations are being grandfathered in to their Game Master role in PT:R. Meaning that you can choose to become the Game Master of your nation upon its introduction into the PT:R infrastructure (site, mechanics etc..).
Quote:Manage your slots on https://prtcy.com/library/controllers/.
3A. Requirements
To be eligible for a primary or Game Master slot - meaning to be granted full control over the roleplay content and direction of a nation - you must:
- Have above average sportsmanlike conduct - meaning you are generally cooperative and collaborative with most players, engaging, helpful and especially understanding of the difficulties, limitations and different points of view and roleplay styles of other players
- Have exceptional respect for prior and established roleplay, especially if the nation you seek to control is not obscure/underdeveloped
- Have exceptional respect for the cultural aspect of the game and cultural composition of nations
- Have great standing as far as the community guidelines are concerned (here)
- Have good standing as a player who does not abandon stories involving multiple players and/or jumps frequently between nations
- In general, not roleplay with other nations you control as a Game Master, primary or secondary controller in a way that changes the established characteristics or territory of either nation. Players may request moderation for input ahead of time on RP plans if there is any question.
If you're new to the game and the community, joining up as a secondary, first, is generally the way to go.
For any/all requests regarding Control-roles you need to provide context to what you're planning. (Tell briefly what you intend to do as a initial arc if you're going for a longer stay)
3B. Oversight
Members of the Community Team:
- Must review all requests on a case-by-case basis having the above requirements in mind
- Must remove controllers and Game Masters who violate the community guidelines (here), as soon as possible
- Must coordinate discussions on any disputes between players from the same nation
- Must remove primaries or Game Masters after 2 months of no roleplay
- Can replace a primary or Game Master after 1 month of no roleplay if another player requests the slot
His Schnitzelsty, the most honorable Austrocrat.
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4. PT:R Gameplay
The following section sets rules specifically for the bounds of PT:R. These regulations can't necessarily be directly applied to other parts of the community (such as Legacy Edition).
4A. Account Management
1. It is forbidden to operate more than one active game account or party at a single time, this is commonly referred to as "multiing". Any player found to have more than one active account or party will have both inactivated after a warning, further "multiing" offenses may result in further sanctions against the overall player;
2. Users should never share passwords or other pertinent account information with other users (including the Commnunity Team) and should never allow someone else to access their account.
Community Team Members or other members assigned to positions WILL NEVER ASK FOR YOUR PASSWORD; Account trading or handing over your account is forbidden. Accounts should only be used by the players who created them.
3. Registration for a PT:R in-game account requires a legitimate, working email address, if a player is found with an illegitimate (dummy, fake, etc.) email address they may be inactivated. This email account will not be shared but will be used for PT related emails and updates.
4. Currently PT:R only allows players to play in a maximum of two nations at once. In Open nations, each player can play one party in the nation. In GM nations, GMs can create and play as many parties as they want in their nation. Players who are not the GM in a GM nation can request to create as many parties in the GM nation as they want, the GM approves your presence in their nation and each of your requested parties.
4B. Game Mechanics Procedures and Administration (Bills, Constitution, Dynasties, Alliances, etc.)
1. If a constitutional bill changing the flag is passed it is forbidden to try to modify the image stored at the linked URL address;
2. Constitution Locking in a way that completely or near completely forbid any proposals to be changed are forbidden and can result in action being taken against the constitution locking players account. Constitutionally protected law variables should have reasonable Roleplay justification.
3. Party Alliances are not allowed to be spammed, a player is permitted to create three Alliances, membership is unlimited.
4. It is forbidden to repeatedly call ("spam") early elections.
5. "Nation raiding" or a malevolent coordinated effort by a single user or group of users to interrupt the gameplay, significantly alter the culture or direction of a nation is strictly prohibited. Players interacting in nation raiding will be sanctioned.
6. Using overly sexualized or vulgar pictures for your PT:R politicians or using images which display nudity or pornography is forbidden and will result in an immediate deactivation.
7. Due to PT:R being in "open Beta" players are expected to maintain a certain level of activity, if you're not reachable and/or have not interacted with any game mechanics in 72 hours, the Community Team will deactivate your party so that your party slot in the respective nation can be used by someone else.
8. Dynasty requests need to include a basic description of the house in question and may include other roleplay details. They are reviewed mostly for cultural protocol and roleplay discrepancies.
4C. Role-Play Procedures in Open Beta PT:R nations
1. Role-play is a significant part of PT, it comes in many forms and ways but at its core, PT is a political simulator with certain mechanics. The following rules are repeating some principles from the PT Legacy Rules and contextually adapts to the game-mechanics reality.
2. It is important to note that PT:R and PT Legacy take place in the same canon universe and as such nations in either system can interact with each other, consequently PT:R is bound to the Legacy Canon. Players are expected to be respectful of their nations previous Legacy and Classic history when setting up the initial constitution as well as in general roleplay.
2. Large scale RP planning (such as wars, regional/continental conflicts, economic collapse, etc.) should be planned (as best as it can be) and should have consent of a majority of players involved. It is possible to RP smaller events without the consent of all players or others;
-- 2a. Players are required to pass a bill authorizing the RP which must be passed by a majority of players with seats within the nation (for major, large-scale roleplays such as civil wars, wars, significant economic or RP-related political reforms, etc.) Players are required to create an OOC RP forum post or Discord thread discussing the general outline and discussion for planned RP; it needs to include a link to the passed RP authorization bill (for all players);
-- 2b. Players who engage with RP via newspaper posts or other forms of in-character communications are generally accepted to be consenting to the RP. In the event that consent or authorization comes into question, players who have engaged will be counted as voting for or authorizing the RP.
3. Role-play Laws "RP Laws" (not to be confused with RP authorization bills above) are permitted to be created as secondary laws to in-game law variables, they require 2/3 majority to pass and a 2/3 majority to be repealed. RP Laws that require a party to vote or act in a specific way (exemptions are bills that set procedures for speaking within the legislature such as "Mr./Mrs. Speaker", etc) are prohibited and will not be enforced by the Community Team;
-- 3a. RP laws are generally prohibited from banning specific political parties and ideological groups.
-- 3b. RP laws that grant extraordinary powers, ban specific parties or ideologies, create one-party states, grant or allow powers that might not be granted by normal game mechanics or otherwise authorize dictatorial or executive authority must be posted in the Requests section of the forum for review by the community team; these laws must include that they can be repealed by a simple majority vote within the bill. Please note that RP law approvals may take sometime and the Community Team will respond as promptly as possible.
4. Further rules for Roleplay in general as well as information on Roleplay in PT can be found in Section 6.
5. Roleplay is only considered canon in the respective gameplay parts (Bills) and on the forum. Discord Roleplay is not considered in-character and as such forbidden.
His Schnitzelsty, the most honorable Austrocrat.
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5. Cultures & Population Sizes
Cultural Protocols (CPs) provide a set cultural background for a respective nation within the game.
Cultural Protocols are enforced by the community team and players are obligated to respect them.
This means naming your party in english or in one of the languages spoken by a sizable chunk of the population of the country you're playing in.
Additionally all your politicians should have names which are compliant with the Cultural Protocol of a nation.
Population Sizes are also fixed and can be requested to change once per ingame decade, find them here.
Please note: During the Open Beta of PT:R, Cultural Protocol and Population are frozen for PT:R nations.
These define in detail the ethnic, religious and linguistic makeup of the respective nation.
You can find them [ HERE]
Players who violate cultural protocols after continuous warnings and advice from the community team can have their party deactivated and locked or more drastic sanctions invoked.
Players can report cultural protocol violations with any member of the community team via Discord or in a Discussion sub-forum thread.
Former FBC which are still only "protected" by a cultural description are going to have their Cultural Protocol inserted by the Community Team in correspondence with their Legacy primaries or the majority of their PT:R players.
Cultural Protocol Updates can be suggested at any time in a thread here.
His Schnitzelsty, the most honorable Austrocrat.
Posts: 527
Threads: 33
Joined: Sep 2024
6. Roleplay Rules and Guidelines
Guiding Principles:
While player’s are more or less free in the creation of their roleplay there are a few things that are either considered to be ‘bad-form’ or to be sensible with. Additionally a few things are banned. Please keep this section in mind when writing your posts and planning future Roleplay.
When planning multiplayer involving stories such as diplomatic visits or conflicts please always keep in mind that everyone has, almost certainly, differing perceptions on nations, regions and all the other kinds of entities existing in the Particracy universe, as such please make sure to clearly communicate what you want to do and what you do not want to do. Enforcing your will on other people, powerplaying are bad-form and will damage your reputation as a player.
All Roleplay is based on consent of the involved parties. For example: If you want to attack a nation by a different player, that player has to consent to that roleplay and can always chose to decline or void any RP that has not been sanctioned by him regarding this topic. While you can certainly rattle your sabres, there is not going to be armed conflict unless the other party agrees. We want to take this opportunity to once again draw attention to the importance of coordinating (large-scale) RP.
Coordination can be done via direct-messaging on the forums or discord. Additionally you can always opt to create a thread in the Discord server under the forum “rp-discussions.” Obviously the Forum under ‘General’ is also accessible for planning and creating threads. We generally advice to figure the rough main points of a story arc out before ‘going public.’ (meaning in a direct-communication way without intervention of third-party players as those might disturb your process.)
Enforced Rules:
1. Referencing real-life characters, figures, nations, places, religions, organizations, nationalities (examples: Hitler, Jesus, NATO, Somali, Islam, Christianity, etc.) is strictly forbidden unless mentioned in an Out-of-Character (OOC) nature to convey understanding or provide background. This applies to real-life fictional references as well (examples: Finland, Cindarella, World of Warcraft, etc). Players are encouraged to come up with in-game equivalents. (A list for these is available [ HERE])
2. Role-play content must be original work and plagiarism of any kind is strictly banned. Players may quote or reference real-world material provided that this is limited and that they link to the original source in the text.
3. The utilization of AI (artificial intelligence) or ML (machine learning) tools to generate role-play content is strictly prohibited. The usage of AI/ML to generate images (that are safe for work and in accordance with other rules) is permitted for use.
4. The usage of Sci-fi and Fantasy elements is forbidden, you do not have to be hyper-realistic and can include a little weirdness but the technology is capped at what is currently available OOC. Obviously you have to be able to differentiate in the usage; nuclear fusion is not available commercially but the concept is in usage in research, as such in research your nation could be running these same experiments.
5. The reach of control generally - as a rule of thumb - ends at the borders of your nation. There are certain situation where communicating with the other player and the nation they control might not work out and there has to be a ruling on what is allowed to be unilaterally done with assets outside of one's borders. E.g: A formerly economic partner turns hostile after a regime change and decides to seize the local assets. In this case we advise to try any option to resolve the conflict via OOC communication between the involved players.
If it came to the case that the mods had to make a decision, we're gonna lean with assets being able to be frozen/seized unilaterally within reasonable realistic assumptions -> buildings can be seized, your characters and liquid capital can flee. When a player occupies certain parts of a different nation, the other player controlling said nation can ALWAYS kick out unilaterally and dissolve situations. All of this means that the mods are gonna decide on a case-by case basis. Another scenario which might lead to some confusion is empty nation.
Generally: We allow that the status-quo prior to inactivity can be maintained and is accessible to RP.
Other way to put it simply: "Never expand involvement with inactive nations but you can end it."
E.g If the status quo is free-trade / your companies can do stuff there. Large-Scale Interactions would require a case-by-case decision from the mods. You can always pull out of an empty nation without hindrance.
6. Characters are always owned by the player who originally used/created them. Users can transfer control of character via character transfers located [ HERE]. Characters, noble houses/dynasties or bloodlines who have been inactive for 250 calendar years can be applied for using the aforementioned character transfer thread. Please note that any request for an "inactive" users characters, noble houses/dynasties or bloodlines must be accompanied by a brief synopsis on the requester plans for the character.
As an alternative, players are authorized to create cadet branches of the primary noble houses/dynasties or bloodlines. For example, the the House of Smith has not been used but we want a Smith monarch, so I create the House of Smith-Johnson, which is related to the main "House of Smith" but is a cadet branch and thus able to be used and possessed by me in place of a character transfer or waiting another 250 years to use the character.
7. Retconning major events or big changes to established Roleplay are bad-form if not done correctly. If you want to start the Retconning ‘process’ put in a request [ HERE].
8. Privileges in foreign nations formerly controlled by a player which are now empty cannot be expanded without the consent of a new player.
9. Nuclear weapons and other WMDs are generally not available, but may be developed or used in roleplay under certain conditions. Before doing any RP on the topic, players must submit a request to moderation to be allowed to develop and RP nukes or other WMDs. The request should include information on how the weapons will be used in an RP story, the plan for that story, any other players involved, and other relevant info. Moderation will review and grant approval on a case-by-case basis, but such approvals will be rare and only in circumstances where the RP story could not otherwise achieve the same aims without nukes or WMDs.
His Schnitzelsty, the most honorable Austrocrat.
Posts: 527
Threads: 33
Joined: Sep 2024
Changelog
---- 28/06/2026: General Rule update for PT:R ---
+ 05/07/2026: Minor Addition in relation to the introduction of the "Dynasty" feature, see 4B.8
+ 09/07/2026: Addition of Game Master rules to the Legacy Controller system (see section 3) as well as minor addition of one party per player rule during Open Beta. (see section 4A.4)
+ 20/07/2026: Players are now allowed presence in two nations of EITHER type, not just one GM / one Open nation.
His Schnitzelsty, the most honorable Austrocrat.
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